Genre: | Arcade Game: Action |
Publisher: | Ocean |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Amiga 500, Amstrad CPC464, Atari ST, Commodore 64/128, PC (Windows) & Spectrum 48K/128K/+2/+3 |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st November 1987 |
Original Release Price: | £7.95 |
Market Valuation: | £11.49 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Peter Clarke, Mark R. Jones, Paul Owens & Steven L. Watson |
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This is one hell of a game... The controls are perfect, though they're incredibly difficult to get to grips with...! The smooth-moving graphics are strikingly original, and the colour clash doesn't affect them too much. Read Review
Strangely wonderful arcade blast. Frenetic stick-waggling of the highest quality. Splendid graphics too. Read Review
A novel game with cheerful graphics and clever gameplay but hard to get into. Read Review
For many years, Wiz and has fantastic cat lived happily in brightly coloured Wizworld. All was not well however, as a malevolent force had discovered the vista and intended to stamp out brilliance once and for all.
The evil Zark and his horrible sprites have moved in to eliminate the spectrum and render all landscapes drab and grey.
So jump in your transporter and, with the help of your faithful servant Catelite, restore Wizworld to its former glory.
Collect icons for special effects as you manoeuvre to shake off the alien forces. Stunning graphics create the mood for a thrilling and compulsive game with hordes of hidden features and extra controls.
The landscapes in Wizworld are comprised of three colours each. Your objective is to restore these original colours by shooting the Red, Green and Blue colour bubbles and then use Cat to collect the droplets of chemicals as they fall to the ground. Droplets collected will be stored in the cauldrons displayed at the bottom of the screen, until such time as you have enough of each colour to make the target colour displayed in the cauldron to the far right.
In the three levels which have aliens on: one has red, one has green and one has blue. It is therefore necessary to move between the three levels using the tunnels to collect all three colours.
To complete a level, you must colour in the whole landscape. After each colour is completed there is a bonus stage.
When certain aliens are killed, they will deposit a green pearl which will remain stationary on the screen. If Wizball passes over this pearl and picks it up, the first Icon on the top of the screen will glow; this indicates Wiz has the option to select a feature represented on the Icon. If you want to select another feature, collect more pearls until the Icon you want is glowing.
Icon 1:
Thrust: Gives Wiz more control over the Wizball and allows him to move it left or right.
Antigrav: Gives Wiz total control over the Wizball, stops perpetual bouncing.
Icon 2:
Beam: Gives Wiz supa-beam weapon.
Double: Gives Wiz and cat automatic two-dimensional firepower.
Icon 3:
Catellite: Gives Wiz a cat fresh from training college.
Icon 4:
Blazers: Gives Wiz and Cat super power blazers (use sparingly).
Icon 5:
Wizz Spray: Gives Wiz mega spray protection.
Cat Spray: Does the same for our feline friend (Wiz and Cat cannot have a spray at the same time)
Icon 6:
Smart Bomb: Kill every sprite in sight
Icon 7:
Shields: Gives Wiz and Cat shields for a limited period only.
After a bonus stage, Wiz enters Wiz-Lab and is given Wiz-Perk by his guardian angel. You may select one weapon or control which will be magically endowed up on all subsequent Wizballs from birth, or opt for the bonus of 1,000 points x Wiz-Level number.
The game is controlled by keyboard which is fully redefinable, Kempston joystick and Sinclair joystick 1 and 2.
Moving the joystick right puts right hand spin on Wizball.
Moving the joystick left puts left hand spin on Wizball.
Pressing Fire activates the weapons you are carrying.
Press Fire and moving the joystick controls Cat on one player option only.
On team options, Cat is controlled by a separate joystick.
Wiggling the joystick from left to right selects the feature represented on the glowing Icon at the top of the screen.
This is a one player game only.
One player - One player controlling both Wizball and Catelite.
Two Player - One player v another player, alternative lives.
Aliens ... 10-500 points
Collecting Pearls ... 100 points
Collecting Droplets ... 150 points
Completing Colour ... 2,000 points
Bonus Wave ... Extra Bonus Wave
Aliens Killed ... x 40 Points
Wiz Points In Hand ... Level No. x 1,000 Points
A Wizball is awarded every 100,000 points.
LOAD"" (ENTER)
On 128K Spectrums, use the Loader option.
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Wizball suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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