Genre: | Arcade Game: Shoot-em-up |
Publisher: | Tardis Remakes |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Professionally released on Cassette |
Available For: | Spectrum 48K/128K/+2/+3 |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 6th July 2016 |
Original Release Price: | Unknown |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Craig Stevenson, Soren Borgquist & Johan Elebrink |
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It has just the correct amount of difficulty to make you work for your goal, the map is spread out well, and the rockets cause a satisfying level of bother. Read Review
Everything about Vallation handles very well. The graphics are well-designed, move smoothly and react accurately to controls. Read Review
Reviewed in the annual Crash Annual 2018.
Vallation is a maze game set in space. In it you must fly your little spaceship through an enemy complex and try to escape. Avoid being shot by enemies, colliding with missiles or cut in half by the laser barriers. Only the brave need apply.
Originally released for the Commodore 64 by Jason Kelk (RGCD C64 Cartridge Development Competition 2013), this new Spectrum version of Vallation has 101 screens (30 more) and enemies that shoot back!
QAOP and SPACE to control the game.
Quit game using SHIFT-SPACE.
All keys except QUIT can be redefined.
No joystick controls are available.
LOAD"" (ENTER)
Spectrum 128K users should select Loader from the Main Menu.
Idea and design of original game: Jason Kelk aka. Cosine.
The Spectrum version coded by Søren Borgquist aka. Sokurah.
Spectrum graphics by Craig Stevenson aka. Redballoon.
Spectrum music by Johan Elebrink aka. Brink.
This game was mentioned in the following articles:
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