Genre: | Adventure Game: Graphic |
Publisher: | Kixx |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2 |
Release: | Professionally released on Cassette |
Available For: | Amiga 500, Amstrad CPC464, Atari ST, Commodore 64/128, Spectrum 48K/128K/+2 & ZX Vega |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 10th December 1991 |
Original Release Price: | £3.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Mark A. Jones & Bob Pape |
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The scenery is varied enough to stop you nodding off to sleep and the brain-teasing puzzles will have you jumping around in pleasing frustration. Read Review
A game that should keep the interest of any adventurer whilst arcade junkies could find themselves not entirely satisfied. Read Review
More strategy adventure than anything else. Large, convincing graphics and plenty of variety. Read Review
Smaller in size than Ninja, but with tons more colour and just as puzzling. Read Review
One man's dream has become one man's destiny...
As Tusker, you'll experience all the thrills, danger and excitement of Africa as you go in search of your father's dream... the elephant's graveyard.
The hero is able to pick up a wide range of things, these are divided into two categories, weapons and objects.
The weapons are: a gun, knife, machete and a slingshot.
The objects are: a water bottle, book, pocket watch, gold nuggets, bottle of acid, bottle of medicine, hammer, chisel, key, box of matches, idols and a plank of wood.
In order to pick up either weapons or objects, you must position the hero facing the item you want, with his feet level with it. When in the correct position, press Space and the hero will automatically crouch down and retrieve the item. The collected item will be automatically added to the hero's inventory and an appropriate icon displayed in the status area.
Whenever an object or weapon is collected, it becomes the current item the hero is using - this is shown by the fact of its icon being displayed in the status area. To change the weapon the hero is using, press the F7 key, this will cycle one at a time, through the complete inventory of weapons until the one you want is displayed in the status area.
To select an object for the hero, use the F1 key and follow the same procedure as for weapon selection.
Certain weapons require a specific object to be displayed in the status area in order for the weapon to function correctly. For example, the gun needs ammunition - so the appropriate object icon has to be displayed as well as the gun.
The status area, from left to right has the following functions:
There are two methods of fighting. Bare-handed or holding a weapon.
When you start the game you will have no weapons, only hands and feet, with which to defeat your opponents. The moves available are as follows. (All the following are joystick moves with the Fire button pressed.)
To fight bare-handed:
Left - Rapid Left Punch, Right - Rapid Right Punch, Up - Slow Uppercut Punch, Down - Kick
To fight with the knife:
Left/Right - Stab, Up - Upward Slash, Down - Kick
Fighting with the machete:
Left/Right - Stab, Up - Upper Cut Slash, Up/Left/Right - Swipe, Down - Kick
Fighting with the gun:
Left/Right - Fire, Down - Kick
Fighting with the slingshot:
To fire: First, face the direction in which you want to release a projectile then press Fire to start the slingshot spinning.
Depending on the length of time of the spin, and the position when button is released, the distance the projectile will travel will be set.
The joystick controls below move the hero around the screen and are without fire being pressed:
Left, Diagonally, Up, Right
The reserve of water you carry is indicated in the status area. It is important that a careful eye is kept on this as you will lose a life if you run out of water.
Therefore, it is essential that your water reserves be replenished as often as possible, for example, in the desert there are many cacti.
Find the water bottle and the knife and then, selecting them both as object and weapon - stab an appropriate cactus towards the front of the screen.
You will need as much energy as possible to combat some of the opponents you encounter, so keep a careful eye on how much you have before throwing yourself into reckless combat.
In order to solve some puzzles and overcome certain hazards, some objects have been put in particular places.
To place an object, first make sure that the appropriate object icon is displayed in the status area - if not then use the F1 key to make the selection.
Position the hero so that his feet are level with where the object is to be placed and that the hero is facing the target location. If you now press Space, the object will be placed down, or used in some manner depending on the puzzle or hazard confronting the hero. Once this has happened, the icon will disappear from the status area.
Objects cannot be placed just anywhere, there are specific locations for all placeable objects.
There is also a special object drop function. This is activated by having the appropriate icon displayed and performing a punch action with the joystick. This is only used once in the game, so be on the look-out for a lofty puzzle that would alter the outcome of the game.
The following illustrations and their accompanying descriptions are to help you identify the many objects you will have to find throughout the game. Also, careful reading of the descriptions may give you a few hints about some of the puzzles you will encounter - on the other hand, they may not!
LOAD"" (ENTER)
Follow on-screen prompts. Each level will be loaded as you complete the previous one. This means that to enjoy continuous play you *must* keep your cassette in your data cassette player, or your disk drive, at all times during a session with the game. On-screen, prompts will appear when you complete a level, telling you what to do next.
The following utilities are also available to allow you to edit the supplied screens of this game:
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