Genre: | Adventure Game: Text-Only |
Publisher: | Zenobi Software |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Spectrum 48K/128K & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | Steve J. Clay |
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Twice before you had sallied forth to do battle with a bunch of 'evaders' and twice before you had returned triumphant ... the 'dues' clutched tightly in your sweaty little paw. Why, you had even been successful in obtaining the monies owed by the infamous mob known as Snow White And The Seven Short Guys and that had been no small feat - or in this case about fourteen of them!!
This time though, things were on the close side of being 'impossible', or at least that was what all your superiors thought ... you of course knew different!
This time around you would have to pit your skills against the likes of Oli Bongo (even the name was enough to bring tears to a grown man's eyes), Rapungent, a Dragon, a Fairy Godmother and the mighty Col Osal!!!
It is going to be a tricky task and one that will take a great deal of lateral thinking, number-crunching and other skills possessed by one who was now a legendary name in the profession of 'Tax-Collection'. It will be up to you to bring these 'evaders' to task and to convince them (in whatever way you think best) to cough up the 'readies' and settle their bills. Anything else you may encounter on your travels (such as a Topaz, Mirrored Ball, or a Rab O'Shay Egg) will be purely incidental and should be put to whatever use you see fit for them - though it should be pointed out that without them the task cannot be solved .. hint! hint!
In this game all 'exits' are indicated by the use of a clever little 'icon' positioned in the top-right corner of the screen - the more astute amongst you will have noticed that the little 'arrows' point in the direction of the 'available' exits .. clever no?
As usual the commands P or PAID will provide you with a list of the debtors who have settled up and the command FONT will change the character set displayed on the screen. Use the commands RAMSAVE and RAMLOAD to store and recall a game position in memory but always use the standard SAVE and LOAD to make a permanent record to tape or disk.
Put the numbers on the list to a good use and Col Osal will cough up the 'readies' and remember what little 'words' that you may hear or even read... they can prove very handy.
If all else fails, you can always resort to the ruse of any good player... just cheat!!
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