Genre: | Adventure Game: Text-Only |
Publisher: | Zenobi Software |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Spectrum 48K/128K & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | Jack A. Lockerby |
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The time is January 1942 - the place a P.O.W. camp, somewhere in Italy.
You were captured when en route to a meeting with the various Allied commanders in North Africa. You were carrying highly-confidential papers concerning the plans for the campaign in the area and luckily enough you were able to prevent these falling into enemy hands. However, you are bundled off to a small holding-camp whilst attempts are made to ascertain just how "important" you may be to the war-effort.
After several abortive attempts at escaping you are finally sent to this present camp, situated somewhere in northern Italy ... allegedly reputed to be "escape-proof" and a place where the authorities feel sure you will remain for the duration.
You are taken to meet the senior British officer on your arrival at the camp and he gives you the general "low-down" on the camp and its regime. Your hut is number one and your meal-times are 8:00 am - 13:00 pm - 18:00 pm and you are told to drop whatever you are doing when you hear roll call called and to head for the square. Failure to do just that can have untold of consequences.
However, just as you are leaving, the senior British officer leans across and slips a small piece of paper into your hand ... You quickly clench your fist and drop your hand to your side.
Once in the safety of your new hut you unscrew the paper and read its contents. It is a hastily scribbled note informing you that there is every chance that you will not be around to eat your 18:00 pm meal. It seems that the Gestapo are on their way to the camp with the sole purpose of forcing you to reveal the hiding place of the highly-confidential papers that you secreted away.
Of course you do not have to stay around long enough for them to exact their evil ways ... You could always beat them to the punch and escape first! The only other course of action is to wait around until they do turn up and then surrender yourself to the inevitable torture that will surely follow at their hands.
This game will accept all the standard commands such as EXAMINE, SEARCH, LOOK, OPEN, etc and will accept such inputs as GET ALL EXCEPT THE SMALL BLUE BOOK and PUT THE KNIFE INTO THE BARREL. It will also accept the use of RAMSAVE and RAMLOAD to store and recall a "saved" position from memory but it is suggested that you stick to the more standard use of SAVE and LOAD to TAPE in order to gain a more permanent record of your progress.
To put an item/object into a container it will be necessary to use the PUT APPLE INTO BAG. However, to remove the item/object from a container it only requires a simple GET ITEM.
If you need any help why not resort to seeking the advice of the monk ... check the church for the time of "comings" and "goings".
The following utilities are also available to allow you to edit the supplied screens of this game:
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