Genre: | Arcade; Space Invaders |
Publisher: | Dragon Data |
Cover Art Language: | English |
Machine Compatibility: | Dragon 32, Dragon 64, Tandy TRS-80 32, Tandy Color Computer, Tandy TRS-80 64, Tandy Color Computer 2, Tandy Color Computer 3 |
Release: | Professionally released on Cassette |
Available For: | Dragon 32 & Tandy Color Computer 1/2/3 |
Compatible Emulators: | XRoar 0.33.1 (PC (Windows)) |
Original Release Date: | 1st May 1983 |
Original Release Price: | £9.95 |
Market Valuation: | £10.57 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cardboard Box (Decorative) |
Author(s): | Ken Kalish |
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This item contains versions of Starship Chameleon for Tandy Color Computer 1/2/3 and Dragon 32.
You are the Starship Chameleon, commissioned to protect your planet by intercepting the falling bombs launched by the enemy Gabolators from above. Beware - this is a dangerous mission! There are five types of bomb.
The movement of the Starship is controlled by the joystick position. For one player the right joystick is used, for two players both are used. Bombs are destroyed by running the Starship into them. However, this is only effective if the Starship and bomb are in the same state, i.e. matter (blue) or anti-matter (yellow). To switch the state of your Starship, press the fire button on the joystick. No matter what colour you are, red mines can destroy you. You begin the game with three Starships and you lose one every time you are destroyed. You are rewarded with an extra ship every 10,000 points.
Play begins by selecting one or two players. You will then be asked to select a level. Succeeding games begin with a press of the joystick button or the @ key on the keyboard. At this point you can change the number of players by pressing the R key or the level by pressing the L key.
Pressing P will cause the game to stop until it is resumed by the pressing of any key.
Bombs | (Blue) | worth 200 points if destroyed worth -100 points if they hit |
Super-Bombs | (Blue) | worth 1000 points if destroyed worth -1000 points if they hit |
Anti-Matter Bombs | (Yellow) | worth 200 points if destroyed worth -100 points if they hit |
Anti-Matter Super Bombs | (Yellow) | worth 1000 points if destroyed worth -1000 points if they hit |
Semi-Intelligent Aerial Mines | (Red) | No score, but these are programmed to pursue and destroy your ship |
(Super-bombs can be identified by a hole in their centre)
The following utilities are also available to allow you to edit the supplied screens of this game:
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The 1 most recent sales for this item are as follows:
Date Sold | Price Sold For | As Part Of Bundle | By User |
---|---|---|---|
27th September 2018 | £16.75 | No | dave_e |
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