Genre: | Arcade Game: Shoot-em-up |
Publisher: | Bug Byte |
Cover Art Language: | English |
Machine Compatibility: | BBC Model B, BBC Model B+, BBC Master 128, Acorn Electron |
Release: | Professionally released on Cassette |
Available For: | BBC Model B, BBC/Electron & Spectrum 48K |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) Elkulator 1.0 (PC (Windows)) |
Original Release Date: | 1st August 1986 |
Original Release Price: | £1.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Ian Souter |
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Good for armchair tacticians, but Star Trek it ain't! Read Review
Rather dull... Star Force Seven looks like the kind of game that we had five or six years ago when computers had limited graphics capabilities. Read Review
"You are the last Star Fleet Commander deep in space battling for 25 planets. Navigational and battle options, spyships, ground forces, fighters and a range of weapons. Stop the invasion of Earth and destroy the Battleglom from Vragus IV."
You beat the Zurgs by destroying their home planet or by capturing and keeping 25 other planets.
You lose points by destroying enslaved planets and losing your own ships. Don't lose your command ship.
Navigational controls are Star Jumping, Orbiting and Attacking. Battle options are Break-off (f0), dense fire (f5), dispersed fire (f6). Battles start with a dispersed ire pattern, the concentrated fire pattern allows you to fire at a ship of your choice. Breaking off the action creates an emergency star jump to a random planet. Displays show energy levels; the screen turns blue when the Zurgs are firing back.
In orbit around a planet options are Bombard, Assault, Retire. Remember using up all your energy has its drawbacks. Assaults are started by an air attack followed by a land battle. If the planet if friendly it can supply recruits and fighters etc. Garrisons are essential if you are to hold the planets captured. They will also need changing.
Status reports include information on energy and force deployment. Scouts can operate independently of the main fleet. Intelligence is vital. The Zurg fleet has heavy and light cruisers and they seldom operate with more than 20 ships. You will need an industrial base to build fighters and watch the energy levels.
The best of luck.
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Star Force Seven suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) | |
A digital version of Star Force Seven suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) |
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