Genre: | Arcade Game: Action |
Publisher: | Cronosoft |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Spectrum 128K & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | Bob Smith & Lee du-Caine |
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It looks like a rather bad, blocky, basic game - but get hold of it and you'll find it's a frighteningly fast arcade machine code number. Read Review
Sprite design is fun and bold... This is the killer app that never came, and it is now time for people to finally upgrade from their 48K machines. Read Review
If it moves, shoot it.
If it doesn't move, shoot it anyway.
If it drains your energy, move!
Pick one of the three skill levels, and work your way from the top to the bottom of the map by any route you like - but you can only progress below a level by solving it as described in the hint displayed. You can quit a level during play and can re-try it later, but you will still need to do it if you wish to progress past it to the goal.
Game programming & graphics by Bob Smith.
128K sound programming & tunes by Lee du-Caine.
splATTR name by Andrew Owen.
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