Genre: | Text Adventure |
Publisher: | Zenobi Software |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | Gareth Pitchford |
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In the stereotypical magical kingdom of Kwargz, the peace and quiet had been shattered by the arrival of the evil orc-lord Beydm - a being with far too many consonants in his name!
The orc-lord and his troops had taken to holding all-night parties, which were greatly disapproved of by the local natives - mainly because they were never invited. Eventually, after the orc's annual spate of "hobbit bashing", things got too much for the poor people to bear and *you* were called upon to help.
You are not a "bold warrior" or an "elf" or even a "mighty wizard". You are a sadly pathetic little person who will use any excuse at all to take part in an adventure full of "thrills" and "high excitement" - or at least its nearest equivalent for £2.49 or less.
And so you find yourself on a quest to obtain the only item that can rid the land of these orcs - Jeremy's Fabled Golden Camcorder - the most orc-terrifying object in the entire universe. In fact legend has it that it can even create more fear and loathing than an invitation to have tea with a Balrog.
Legend also has it that the infamous camcorder can only be found in one place... the even more infamous and highly mysterious area known as "The Nether Regions". None have even returned from there - if only for the simple reason that nobody knows how to get there in the first damn place! - so your task will be a fairly simple one. Just find out where the "Nether Regions" are, make your way there and recover the Golden Camcorder ... easy!!!!!
As is normal with any game written and programmed by the legendary Gareth Pitchford there will be numerous problems to solve, traps to avoid and obstacles to overcome. However, with luck the game will eventually load and you will be thrust into the waiting world of mystery and suspense to do battle with the real adversaries of the game - the limited parser, the spelling mistakes and the sloppy programming - but just in case these are not enough to put you off playing, Gareth has endeavoured to provide you with one or two small "puzzles" to tax your brain - have fun!
Can't think of any relevant ones at present so here are few little "tips" instead. Always use RAMSAVE and RAMLOAD to store your current "game position" to memory but always resort to using the more standard SAVE and LOAD to make a more permanent record of your progress.
You will need two vital objects from Part 1 to he able to make progress in Part 2 ... !!!
If you complete Part 1 with less than 100% then you have done something wrong - be warned.
The following utilities are also available to allow you to edit the supplied screens of this game:
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