Genre: | Arcade Game: Race 'n' Chase |
Publisher: | Codemasters |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Commodore 64 & Spectrum 48K/128K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st April 1990 |
Original Release Price: | £2.99 |
Market Valuation: | £1.97 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Lyndon Sharp & W.A.S.P. Chris Graham |
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Brings back all those happy days spent with things like Scalextric. Quite an enjoyable game. Read Review
Dire skiddy driving effort. Many, many better elsewhere. Anywhere. Read Review
If you liked Grand Prix Simulator - and millions did! - and you don't mind playing the same game all over again (with slightly larger circuits), then Rally Cross Simulator is a must-buy. Read Review
Just like the real thing! Four-wheel spins, handbrake turns and real power drifts! Competition rally racing on desert, tarmac, autobahns and through rainforests!
Wow!!! Collect the extra add-ons - turbos, sticky wheels, roo-bar bumpers - but watch out! Full car-to-car contact is allowed - *fight* for the racing line or get totalled!!
An exhilarating, realistic simuation! Rallycross Simulator is great fun - David Darling
On the starting grid, for the toughest challenge yet. 4 all-weather stages in your custom kit rallycar! Keep an eye on your FUEL/WATER/OIL gauges. If you are getting low, just drive into the PITS to fill up. Points are gained for knocking other cars off the road, with these you can buy extra add-ons in the pits. Choose TURBO, BUMPERS, HIGH PERFORMANCE TYRES, or GAS CANS. Use points wisely, as these are also used to buy fuel etc.
Finish three laps in the given time, to qualify for the next level. Remember to spend as little time in the pits, as the clock keeps counting!
Z - Left, X - Right, K - Up, M - Down, L - Select
Press P to pause the game press any key to restart.
Press Q whilst paused to quit the current game.
Joystick can be either Sinclair or Kempston, you can define your own keys buy using the define key option.
The other stages are on the tape after the game, and will load into the computer as they are needed. It's a good idea to zero your tape counter when the title screen appears after loading the game so that you just have to rewind to 000 when the computer asks you to rewind to the beginning of level one. Both the game and the rally stages are recorded once on each side of the tape.
LOAD"" (ENTER)
128K users press ENTER
Original Design: Gavin Raeburn
Coding: WASP
Music/FX: Lyndon Sharp
Graphics: Chris Graham
Project director: Tim Miller
Production: Stew Regan
Illustration: Gavin Macleod
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