Genre: | Unknown Genre Type |
Publisher: | Tom Mix |
Machine Compatibility: | Tandy Color Computer, Tandy Color Computer 2, Tandy Color Computer 3 |
Release: | Professionally released on Cassette |
Available For: | Tandy Color Computer 1/2/3 |
Original Release Date: | 9th November 1984 |
Original Release Price: | Unknown |
Market Valuation: | £3.45 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Claude R. Gagnon |
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This game is based on a popular arcade game with a similar name. Simply frustrating - you'll love it. Done in high resolution graphics with superb sound.
When you get past the title page, you will see the game screen. The red noisy lines bouncing on the screen are the Quix and the yellow blinking things are called the sparklers. They work with the Quix is to try to stop you from reaching your goal. There is one other enemy, but I will tell you more about it later. Your goal is to fill in 75% of the screen. More on how to do that later.
Now to explain the things at the bottom of the screen. The numbers to the left are the players score and on the right are the high score.
The word Quix in the middle serves three purposes. First its the title of the game. It changes colour to show what colour the shape will be painted in and it shows by getting thinner the number of men you have left. There are three different widths to the word, the wider the more men you have. You start the game with 3 men and you can't get more than that.
The red line shows how much time you have until you come back on the screen. You don't have to wait, just press the button.
The blue shows how much time you have until you come back on the screen. You don't have to wait, just press the button.
The blue shows how much is left to paint. Each notch is 25% and if the whole line is gone then 100% is painted.
To work the man, use the joystick to move him in any of the four directions. Try moving the stick up for a while, then left, then down. You should have made a box at the bottom of the screen that is filled in blue. You now have a score. You received one point for each dot in the box. If you do the same thing but keep the button held down from start to end of draw you will get a red box to show that you have gotten two points for each dot in the box. Notice the blue line shortening. After 75% is reached you get a bonus of four points for every dot over 75%. You always get one point for each dot of line used to make the shape.
There are rules to drawing. the first rule is don't stop drawing or a fuse will start burning up the wick and if it touches you then you will lose a man. The second rule is that you can't touch yourself while drawing. You can only touch a wall. The sparklers that go around the screen are used to force the player into the open for the Quix. If either touch you, you lose a man.
To obtain a free man you have to be good enough to get two Quix's. If you separate the pair, one will die and you will get a free man.
Now a little about the levels. You move up a level each clearing of the screen.
Level 1: | One Quix |
Level 2: | One Quix and Two Sparklers |
Level 3: | Two Quixs and Two Sparklers |
Level 4: | One Quix and Four Sparklers |
Level 5: | Two Quixs and Four Sparklers |
Level 6: | Two Quixs and Four Sparklers that follow you |
Level 7: | Two Quixs that bounce off each other and two Sparklers that follow you |
Level 8: | Same as 7 but Quixs randomly bounce off each other |
Level 9: | Same as 8 but Sparklers are faster |
Level 10: | Same as 9 but Sparklers are faster |
Level 11: | Same as 10 but Quixs speed up |
Level 12: | Same as 11 but Quixs speed up |
Level 13: | From here on, the game goes faster |
For a sparkler to follow you up your line you go up a corner and it's if it is moving in the same direction.
CLOADM (ENTER)
The following utilities are also available to allow you to edit the supplied screens of this game:
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