Genre: | Game: Board |
Publisher: | Radio Shack |
Machine Compatibility: | Tandy Color Computer 3 |
Release: | Professionally released on 5.25" Disc |
Available For: | Spectrum 48K & Tandy Color Computer 3 |
Original Release Date: | 16th July 1984 |
Original Release Price: | Unknown |
Market Valuation: | £5.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Craig Stewart |
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Pursuit is a high resolution (320 x 200) 16 colour arcade game for the CoCo 3, requiring fast reflexes, forward-thinking and some strategy. It is for one player and uses the joystick.
You are represented by a small round ship, whilst the enemy are the four-bladed spinning ships. The playfield is made from impenetrable brick-patterned walls and a block.
The spinners attack you in waves of four, seven and ten, and each wave is divided into two parts.
In the first part, you must destroy them by making the spinners clash against each other and the bricks as much as possible. With each clash, the spinners liberate sparks, and after a number of clashes they explode. You are armed with a shield which will defend and protect you against clashes with the enemy. It can also be used as a weapon by activating it (with fire button) and forcing your ship against them.
In the second part, you are given a laser cannont to shoot the enemy. Unfortunately, you no longer have a shield to protect yourself. To use your laser, move in the direction you want to fire, and press the fire button. Sparks will fly from the spot you hit. If you hit the enemy, the screen will flash and the enemy will be knocked back a bit. Around ten hits will destroy the enemy.
The gauges on the left monitor time, damage and energy. Time and energy must last for the two parts, but are replenished every screen. (2 parts = 1 screen). Damage must last for the three screen (one round), and after this, it is repaired. Every round, the screens are repeated, and the enemy is faster. If you make it past the second round, you're doing very well!!
The space bar can be used instead of the fire button. This may be impractical in the "shield" mode, but you can shoot faster by tapping the space bar in the "laser" mode.
The colours in each screen are chosen from the 64 colours available, so you shouldn't get bored with the colours.
Certain strategies should be adopted to play this game successfully. Here are a few tips:
The following utilities are also available to allow you to edit the supplied screens of this game:
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