Genre: | Unknown Genre Type |
Publisher: | Salamander |
Cover Art Language: | English |
Machine Compatibility: | Dragon 32, Dragon 64 |
Release: | Professionally released on Cassette |
Available For: | Commodore Vic 20 (Requires 3K Expansion), Dragon 32 & TI99/4A |
Compatible Emulators: | XRoar 0.33.1 (PC (Windows)) |
Original Release Date: | 10th June 1983 |
Original Release Price: | £7.95 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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Having seen other flight simulators, this one is not the best of the bunch. Read Review
There's no "plus side" here... Even the instructions weren't relevant to the game! Psion's flight simulation for the ZX81 is much better than this. Read Review
Nightflight is an accurate representation of flying a single engine light aircraft. The object is to take off, fly around and land again (preferably on the runway).
KNT - Shows your speed in knots.
VSI - Shows your Vertical Speed (rate of ascent/descent) in feet.
ILS - Shows your position relative to the beginning of the runway. If the slash is on the left, the runway is on the left. If an I is displayed in the middle, the runway is straight ahead. If the slash is on the right, the runway is on the right.
HDG - Shows the heading of the aircraft. The heading of the runway is 360 degrees North (or 000 degrees North).
DST - Shows your distance from the runway in miles. The runway is approximately two miles long. A negative distance means you are upwind from the runway.
AH - Shows the Artificial Horizon. If the bar is above the centreline, you are climbing. If below, you are diving. If it slopes down from right to left, you are banking (turning) left. If it slopes from left to right, you are banking left.
STALL - Shows if your plane is about to fall out of the sky by flashing. It is probably time to put your nose down and/or increase power. If in a state of panic, you should put on your parachute which is located under your seat.
ALT - Shows your altitude in feet.
FUEL - Shows your fuel remaining. This is required to stay in the air.
To take off, increase your power to maximum. When the stall light stops flashing, start to climb by pressing the Up Arrow key. Repeated pressing of this will increase your rate of climb. To stop climbing, press the Down Arrow key. This key can also be used for diving. You can think about raising your undercarriage now if you haven't already done so.
When you reach an altitude you consider safe, level off the plane. You can now fly around for a bit - but beginners are recommended to do a simple left or right hand circuit. To fly a circuit go upwind, and then turn 90 degrees left (or right). To turn right press the Right arrow key.
Repeated pressing of these keys will increase your rate of banking. Use the opposite key to level off again.
Having turned 90 degrees left, fly a distance then turn left again 90 degrees and head a long way downwind from the runway. When you have given yourself enough distance to land, turn left for a while, and then left again. With any luck, the runway will be somewhere ahead of you. (Check the BS.)
Landing can be a tricky business and is best learnt by trial and error. Good guidlines are undercarriage down, flaps at 20 deg/30 deg, power at about half/three quarters, heading 360 degrees (plus or minus 5 degrees), speed 70 knots ILS straight ahead and a shallow rate of descent. You are in more or less the right position to land if a green light flashes near the runway. Don't forget to stop! Good luck... you'll need it!
To do a loop, go into a power dive, then climb as much as possible. When you see the ground above you then you will begin to dive. Pull up or start praying.
To do a roll, go into a shallow dive and then pull up and bank as far as possible in one direction.
This key increases your speed and rate of descent/ascent. Five stages of power are available.
Decrease power.
F - Increase flaps by 10 degrees. This enables you to fly at lower speeds and climb and dive at steeper rates. Flaps can be from 0 degrees to 50 degrees.
D - Decreases flaps by 10 degrees.
G - Raises the undercarriage. This cuts down on wind resistance and increases speed and handling. Should be raised only *after* take-off. A raised undercarriage is displayed as a long orange bar.
H - Lowers the undercarriage. Do this before landing, but if you are going too fast, you will lose the bottom of the plane.
Arrow Keys - These control direction (See Flying the Beast).
CLOAD (ENTER)
RUN (ENTER)
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Night Flight suitable for XRoar 0.33.1 (PC (Windows)) |
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The 3 most recent sales for this item are as follows:
Date Sold | Price Sold For | As Part Of Bundle | By User |
---|---|---|---|
31st December 2017 | £2.99 | No | dave_e |
31st March 2024 | £2.95 | No | dave_e |
31st December 2017 | £2.99 | No | dave_e |
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