Genre: | Adventure Game: Text-Only |
Publisher: | Magnetic Scrolls |
Cover Art Language: | English |
Machine Compatibility: | Spectrum +3 |
Release: | Professionally released on 3" Disc |
Available For: | Amiga 500, Commodore 64/128, Spectrum +3 & ZX Next |
Original Release Date: | 16th August 1989 |
Original Release Price: | Unknown |
Market Valuation: | £117.23 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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The most enjoyable adventure I've played. Read Review
It's Not Easy Being A God...
The golden age of Ancient Greece. A time of men and gods. A place of myths and legends. Where errant Heroes vie with preternatural forces while their gods stand aloof and disinterested.
But history is always written by the victor and the tale herein related tells a different story. A chapter from the Unwritten Histories, Myth recounts the struggle of the Olympian deities as they battle to maintain their religious monopoly in the face of the gathering storm of Christianity.
At once poignant, subtle and self-effacing, Myth takes a light-hearted look at the roots of popular mythology through the eyes of Poseidon, god of the sea as he travels The Underworld in search of the fabled Dark Helmet of Hades.
Myth comes from the stables of Magnetic Scrolls, home of a string of award-winning adventures, such as Guild Of Thieves, Corruption and Fish.
The author would like to acknowledge the passing of the late Joseph Campbell, without whom many myths would still be... myths.
Please make a back-up of the disk before using it. Always use the back-up, and preserve the original. Having made the back-up, do not forget to write-protect it! Please ensure that the disk remains in the drive at all times (unless temporarily removed for saving and loading games onto another disk).
Your copy of Myth is internally protected with your own name and membership number, and a personal passwor code which will only work on your copy. Input these at the prompt before you enter the game. Myth is the copyright of Magnetic Scrolls and it is a chargeable offence to make copies of the game for any use other than back-up purposes.
Any copies made will be traceable via the name and membership number encoded into each duplicate.
Once the game is loaded, you will notice that the screen is split into sections. The top line contains three pieces of information: the top left is the name of your current location, the first figure on the right is your score, and the second figure on the right is the number of moves you have made.
The second section is the text window, where your commands and the game's responses are displayed.
To communicate with the program, simply type in a sentence describing what you want to do. When it is waiting for a command, a '>' prompt and a cursor are displayed. Once you have typed your command, hit ENTER.
Left arrow | ... | Move left a character |
Right arrow | ... | Move right a character |
Up arrow | ... | Move left one word |
Down arrow | ... | Move right one word |
DELETE | ... | Delete left character |
TRUE VIDEO | ... | Delete one word left |
INV VIDEO | ... | Delete one word right |
GRAPH | ... | Cycle through text colours |
If you have made a mistake in your last command, you can recall it onto the screen or editing by using the EDIT key.
Myth understands all the usual adventure commands, but some specific things to remember are:
When talking to the various characters in the game use the format ASK [whoever] ABOUT [whatever] or ASK [whoever] FOR [whatever].
Examine everything; who knows what may be useful!
When there are too many lines to display on the screen at once the message [MORE] appears at the bottom of the screen. Pressing any key will allow the game to continue.
These include the compass directions (N, S, E, W, NE, NW, SE, SW) and IN, OUT, UP, DOWN, EXIT, GO [direction or place] and ENTER [location].
This command enables you to save your current position in the game. You will be prompted for a filename. The program will ask you for the name of your game (e.g. SAVED1) and then save it to the default drive.
Do not swap the program disk for your saved disk until the program tells you to do so.
To reload a previously saved game, type LOAD; as with SAVE you will be prompted for a filename.
This aborts the current game.
This command takes you back to the beginning of the game and resets all the objects and puzzles.
These commands select how much detail is produced in the room descriptions...
VERBOSE : lists everything each time you enter a room
NORMAL : will only list everything the first time you enter the room, and then on subsequent visits just list the room name and relevant objects.
BRIEF : will only list the room name and objects.
Allows time to pass without you doing anything.
The following utilities are also available to allow you to edit the supplied screens of this game:
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