Genre: | Arcade Game: Adventure |
Publisher: | Virgin Games |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Professionally released on Cassette |
Available For: | Amiga 500, Amstrad CPC464, Atari ST, Commodore 64 & Spectrum 48K/128K/+2/+3 |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st October 1990 |
Original Release Price: | £9.99 |
Market Valuation: | £4.44 (How Is This Calculated?) |
Item Weight: | 98g |
Box Type: | Cardboard Box (Decorative) |
Author(s): | CORE Design Ltd |
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Fans of the series will love this, but the rest of you will probably get a little tired of the rather basic gameplay after a while. Read Review
While graphically very good, the constant shooting gameplay is not enough to keep you interested for long. Sad. Read Review
A blinking good lark, mate. Difficult but enjoyable and well worth a look. Read Review
A fine piece of Pythonery. The boys at Virgin have done a good thing. Read Review
It's a tip-top stomper, and, as my mother always told me, you've always got to look on the bright side of life! Read Review
Based on the cult comedy TV series, Monty Python's Flying Circus combines surreal graphics and off the wall gameplay in what is one of the wackiest fish 'em ups ever...
"What we have here is a brilliantly original and witty interpretation of the Python Theme"
ZERO 89%
Yes, this exciting new game comes free with this exciting new software! Fun for all the family (and that includes you, Granny)! The rules are simple (and fun) and go like this: you are Mr Mousebender the customer and the computer is Henry Wendsleydale, Purveyor Of Fine Cheese To The Gentry And The Poverty Stricken Too and owner of Ye Olde Cheese Emporium. Mr Wendsleydale will show you a cheese and you must tell him what it is. This is done by having fun and moving the joystick either left or right until the name of the cheese shown appears. Now here comes the moment of truth. Press the firebutton. If Mr Wendsleydale agrees with your choice of cheese, you win and get another go. If Mr Wendsleydale does not agree with your choice of cheese, then you got it wrong and get another go. If Mr Wendsleydale disagrees with your choice of cheese more than once, then the game is over and you must reload and start all over again. If Mr Wendsleydale agrees with your choice of cheese twice, then the game is over and you have to play a forfeit.
FORFEITS - The forfiets in Cheeseshop are chosen by Mr Wendsleydale, who, apart from his enviably extensive knowledge of dairy-related comestibles, happens to be more than a little bit partial to a devilishly devious party game, the likes of which has not been witnessed since the terrifying reign of The Spanish Inquisition in the latter, or possibly former half of whatever century it was. Alternatively, he may force you to play Monty Python's Flying Circus instead.
This game is a game of skill and fun. As games of skill and fun go, this is one of the skillest and funniest games you could ever wish to meet.
You control Mr DP Gumby, and. understandably, you have to get back his four pieces of brain. This is not easy. If it was, this game would not be a game of skill and fun, now would it?
There are four skill and fun levels to this game. A piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all of them have things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots.
Because each level is quite different in a skill and fun sort of way. Mr Gumby cannot always walk. So, his body is changed to suit the surroundings. Like on the first level where he is changed into a fish to swim in the maze-like underwater caverns.
When the level runs out and there is no more, Mr Gumby is changed back to normal (well normal for him) and he is sick. All the good things picked up along the way go in a big hole and are counted for points. Best of all though, if you got 16 lots of spam Mr Gumby can have a piece of brain back. Then you have to do it all again.
Vitality - When this bar is empty, a life is lost. This bar goes down when Gumby hits bad things and goes up when he gets good things
Lives - Gumby has only three so be careful. An extra life is awarded for every 10,000,000 points lost.
Spam Count - Shows the amount of spam collected.
Score - Starts at 99,999.999 points and counts down. The lower the score the better.
Secret Bonuses - Throw fish at very silly places and you may get special bonus points.
Be Quick! - Bonus points are awarded for being quick to complete a level.
Cheese - Shoot them with fish. Bonus points are given for every cheese exploded. Explode all the cheese on each level for extra bonus points.
Bad Things - There are many found on each level. Shoot them for points or avoid them. Some do not like to be avoided and some are bigger and badder than others. Some need to be hit with more fish than others before they blow up. All of them are bad because they hurt Gumby and drain his Vitality.
Bonus Screens - Go up and down and in and out of all the holes you find. You may be really lucky and find a secret hidden screen, where Mr Gumby's head is stuck on a bouncy boot. Bounce on the food and blocks of cheese, avoiding the chasm below for as long as possible.
Silliest Scores - Silliest scorers get to see their names in lights. Move the joystick left and right to make the finger go in the same direction. Press the fire button to poke the letters and things.
Here's a fun game to pass the time. Before Gumby is sick he can get lots more points by arguing with a Minister For Pointless Arguments. The longer you keep the argument going the more points you get.
To argue, simply contradict everything (nothing) the Minister says by moving the joystick in the opposite direction.
Beware! Agree with the Minister or hesitate too long and he calls time. That means no more points.
LOAD"" (ENTER)
Game will load automatically.
On the Spectrum 128K, use the built-in cassette load feature and press PLAY. Game will load automatically.
(C) Python Productions 1990
(P) 1992 Virgin Games Ltd, 338a Ladbroke Grove, London W10 5AH
Tronix packaging designed by Definition (London)
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
3" Disc | A digital version of Monty Python's Flying Circus suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
A digital version of Monty Python's Flying Circus suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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