Genre: | Role-playing Game |
Publisher: | Interactive Software People |
Cover Art Language: | English |
Machine Compatibility: | BBC Model B |
Release: | Professionally released on Cassette |
Available For: | BBC Model B & Dragon 32 |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) |
Original Release Date: | 11th August 1984 |
Original Release Price: | £6.95 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Jonathan Holmes & Jonathan D. Holmes |
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Takes the role-playing game into new areas of complexity and, although text only, can prove exciting in the challenge it presents. Read Review
Quite why anyone should bother with Monsters And Magic is beyond me... Almost identical textual games are so well established that they have become part of micro folklore. Read Review
Monsters And Magic is a fantasy adventure game that involves both hard thinking and quick reflexes. There are difficult puzzles to solve and also numerous monsters to defeat, all in real-time. Moreover, the game is modular so that when one adventure is completed another can be loaded, but with all treasure and experience retained from the first.
In this way your character may be improved over a number of games and so each time the game is played, new challenges are met.
The first two modules are:
The first program gives you some information. Read this carefully. You are next asked whether your character is old or new. If you want to create a new character press N, but if you have already completed one of the modules with a character and wish to attempt another one, press "O".
The rest of the program generates your character. This involves a number of choices about attributes and equipment. When this has been done, a summary of your character is displayed and the main program must be loaded, followed by the data for a dungeon module.
There are two modules so far, and it is necessary to complete the first before the second can be attempted.
Further essential information is printed when the data has been loaded. Your are advised to note it down if you are not sure that you can remember it all.
You start at home base. When you have completed the dungeon you must return here in order to sell your treasure and finish the game, although you may also return during the course of a game to recover from combat, regain lost spells or to sell treasure.
Once in the dungeon, you are shown a schematic map of the room you are in, and its contents are listed. The diagram is merely to show the exits from the room: a gap means an open door and a thin line indicates one which is locked. There may be some other occupants of the room: usually hostile, so watch out!
You must now decide what to do, then type in a one or two word command, followed by RETURN. The computer will only accept one of the verbs listed at the beginning of the program. Typical commands are: GET FLUTE, DROP FLUTE, HIDE, HIT.
The computer will then respond. If you entered a combat command, or there is an enemy in the room, you may enter combat.
Combat is real-time. This means that if you miss your chance to get in a blow, your enemy won't wait for you, he (or they) will have a crack at you!
Whenever "***STRIKE QUICKLY***" is displayed press one of the function keys to Hit, Spell, Flee or Shoot. You won't have long, so keep your finger ready!
During the fight, your opponent's hit-points and your own will be displayed at the top of the screen. If your total drops below ten watch out! If it reaches zero, you are dead.
If you are a cleric or ranger, pressing SPELL (f2) will produce a spell list. Quickly press the number of the spell you want, and hope it works. Offensive spells are numbers 2, 4, 6, but rangers cannot use these.
To enter another room, press the cursor arrow key pointing in the required direction and press RETURN.
Your object is twofold:
A typical character you could enter:
FIRIMAR - Human Fighter.
Strength 19 - Intelligence 9 - Dexterity 15
Hit points 90 - Experience points 1,200 - Money 3,000 g.p.
In the dungeon you may find fabulous treasures and strange puzzles, as well as horrific monsters. Solving it will require not a little careful thought, as well as playing skill.
Good luck!
CHAIN"INFO" (RETURN)
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Monsters And Magic suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)) |
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