Genre: | Adventure Game: Text-Only |
Publisher: | Zenobi Software |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Spectrum 48K/128K & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | Laurence Creighton |
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In the realms of possibility ... or so the scientists who deal in quantum physics would have us believe... one day man will he able to travel through "time" and "space" at will. However, that time is not yet upon us, and we will have to content ourselves with small but poignant glimpses of what is yet to come.
This tale is about one of those moments and of one man's struggle to attain the impossible.
It is the year 2193 and, in the dusty laboratory that has been his home for longer than he can care to remember, a young scientist perfects the machine that will enable him to achieve his goal. Many years of endeavour and hard toil have finally reaped their reward and the "Sonic Mobilizer" has been perfected. With it he will be able to travel back and forward to the time-zones of his choice. With it, he will be free to see history made and to view the people who took part in the events that made the Earth what it is.
After the painstaking task of building the "Sonic Mobilizer" all that is left is for the young scientist to write a thesis on his work before setting out on the first exploratory journey through "time" and "space".
To his great delight the device proves to be successful and the scientist finds himself in the year 1993 ... but true to the times that he has entered, he is "mugged" on his arrival and the device known as the "Sonic Mobilizer" is Stolen. Without it he is totally unable to return to his own time and as of yet, technology is not far enough advanced to enable him to construct a second device. The only method of escape is to recover the stolen device!
The game will recognise all the normal commands such as EXAMINE, OPEN, ENTER and LOOK. Use the commands RAM SAVE and RAM LOAD to store and recall a game position in memory but always use the commands SAVE and LOAD to save a more permanent record of your progress on tape.
If things get too tricky there are some glasses to be found that will come in very useful when HELP is required. Also remember that strong winds can blow away bits of paper and if they do you cannot always recover them ... So make sure you keep a tight hold of anything you might find.
TALK to anybody you might meet on your travels ... You never know what you might learn!!!!
The following utilities are also available to allow you to edit the supplied screens of this game:
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