Genre: | Unknown Genre Type |
Publisher: | AGD Homebrew Games |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Acorn Atom & Spectrum 48K/128K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st March 2014 |
Original Release Price: | £24.95 |
Market Valuation: | £10.06 (How Is This Calculated?) |
Item Weight: | 210g |
Box Type: | Custom |
Author(s): | Mister Beep, Luca Bordoni, Jerrod Bentley & Chris Cowley |
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Without the Mire Mare connection, I would be summing up that it was a difficult, colourful, frustrating graphic adventure that doesn't really offer much more than a hundred others. Read Review
An interesting idea to "deliver" a game that enthusiasts have always wanted... but created with Jonathan Cauldwell's Arcade Game Designer utility, many elements of it are generic. Read Review
This game has to be considered a tribute. It is inspired by the unreleased Mire Mare game and characters created by Ultimate Play The Game in the golden era of the 80s.
In the Land of Mire Mare, three volcanoes are on the brink of erupting, spewing lava across the whole territory. In order to avoid disaster, Sabreman will have to find three magic jewels, and then throw them into the Well of Mire Mare.
Sabreman's vital energy is represented by a water bar, which will decrease when a collision occurs with an enemy.
Each jewel is defended by a deadly Guardian; a Knight, a Gargoyle and a Fire Eagle. Watch out for the Guardians, because they are invulnerable!
Along the way, the adventurer can bump into strange mushrooms: these are a gamble. Either they will recharge Sabreman's energy and award 100 points (30% chance) or, more likely (70% chance), they will kill him.
Various collectables can be found around the land. Three of these represent special pledges which can be exchanged for the jewels. The others simply increase the score.
Once a pledge has been exchanged for a jewel, it will be no longer possible to pick up that object again. If your inventory is empty, jewels cannot be collected.
Enemies can be defeated with three different weapons:
Sword - Defeats most of them
Axe - Useful to extinguish fire flames
Staff - Defeats gas bubbles
A lava hourglass is shown at the bottom of the screen. It represents a timer before the next volcano explodes. The hourglass countdown refreshes each time a jewel is thrown into the pit.
Good luck!
5 - Left, 8 - Right, 7 - Up, 6 - Down, 0 - Use weapon(s)/Pick up/Exchange objects
Keyboard controls correspond to a cursor joystick. The game may also be played with a Sinclair or Kempston joystick interface.
The inspiration for this game was seeded by Jerrod Bentley's graphic mockups previously released for a Retro Gamer article about Mire Mare.
Land Of Mire Mare was reviewed in the March 2014 edition of Retro Gamer magazine in issue 127, page 104, scoring 85%.
In December 2014, Chris Wilkins produced a physical tape release of Land Of Mire Mare as one of his rewards for his Kickstarter project The Story Of The ZX Spectrum In Pixels Vol 2. To celebrate the event, which is dedicated to collectors, the author built a Special Edition of the game, including a dedicated menu and an extra enemy sprite.
Program: Luca Bordoni
Graphics: Jarrod Bentley
Music: Chris Cowley & Mister Beep
Written with Arcade Game Designer by Jonathan Cauldwell
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Land Of Mire Mare suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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The 1 most recent sales for this item are as follows:
Date Sold | Price Sold For | As Part Of Bundle | By User |
---|---|---|---|
28th December 2020 | £39.95 | No | dave_e |
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