Genre: | Arcade Game: Platform |
Publisher: | RetroWorks |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Commodore 64/128 & Spectrum 48K/128K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 15th August 2009 |
Original Release Price: | Unknown |
Market Valuation: | £12.35 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Metalbrain, Pagantipaco & Guillian |
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When Ancient Egypt was at the height of her glory, the great kings and pharaohs would build hidden tombs far away in a secret place in the depths of the mountains to foil grave robbers. From earliest times until the present day, the land has been rife with skillful grave robbers - some even posing as legitimate archaeologists - all after the luxurious burial artifacts and famed treasures that the pharaohs and their families entombed with themselves.
These secret tombs were always carved deeply into the sides of great cliffs or precipices - the tombs themselves having been excavated in the form of a horizontal chamber. The ruler's mummy would be placed in a stone coffin set into a recessed portion of the floor in the main chamber of the tomb.
Down throughout the years, the pharaohs and the ruling nobility eventually constructed a total of sixty-four of these hidden tombs. This came to be known as the famed VALLEY OF THE PHARAOHS, where the rulers of ancient Egypt had hoped to rest forever in all their former glory.
But, except for the tomb at Thebes of the great Tutankhamen (known as "King Tut"), the wishes of all these grandly buried rulers were foiled: all the great tombs have been broken into, and a majority of them have been left in ruins.
In spite of this, however, with the passage of time a certain number of the former kings were secretly moved to other hidden locations and - through over 3400 years of history - have been able to guard the secret of the famed Mystery Jewels, which hold the secret of eternal life in the Kingdom of the Sun God.
Vick, the notorious English adventurer from Manchester, has gone to the Valley of the Pharaohs in search of the Mystery Jewels. He is betting his skills against those of the wisest minds of ancient Egypt.
Will he be able to solve the riddle of the stone burial crypts???
Will he fall victim to the dreaded curse of the mummy???
Can he locate the hidden resting place of the Mystery Jewels and get away with them safely???
This game is designed to be played one person; you compete with the computer.
You can control the action using either your computer keyboard or with a Sinclair type joystick.
You start the game with five lives. At 10.000 points, and for each 20.000 points you score, you get another life.
If you can get all the Mystery Jewels in the pyramid, the secret door to the next pyramid, and the door to the previous pyramid will both appear.
If a mummy touches you, you're out!!
If you want to stop the game midway, press the H key. This will stop the image. Press the H key once again to re-start game.
If you can no longer proceed in the game as the result of mistakes you have made in play, press the R key. This will start you once again at the beginning of the same pyramid. You will lose one life by doing this, however.
O - Left, P - Right, Q - Up, O - Down
Use the left and right controls in combination with the up and down ones to climb and descend stairways.
M or SPACE has different effects as follows:
If Vick is not holding anything in his hands: | Vick jumps |
If Vick is holding a pickaxe: | Vick digs a hole |
If Vick is holding a sword: | Vick throws the sword |
Vick will grab a pickaxe or a sword whenever he passes one.
Once you have dug a hole, you lose your pickaxe, but the swords may be used over and over.
When you come across a door, jump and touch the lever beside the door. If you make it, the door will slide open.
Knocking down a mummy with a sword | ... | 100 points |
Getting the Mystery Jewels | ... | 500 points |
Clearing one stage and processing to the next | ... | 2000 points |
Programming by Manuel Pazos (Guillian) and Jaime Tejedor (Metalbrain)
Graphics by Francisco Javier Velasco (Pagantipaco)
Testing by Javier Ortiz (tbrazil), Iván Sánchez (Ivanzx) and Javier Peña (utopian)
Copyright 1985 Konami
Spectrum Version Copyright 2009 RetroWorks
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of King's Valley suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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