Genre: | Unknown Genre Type |
Publisher: | Mastertronic Added Dimension |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Professionally released on Cassette |
Available For: | Commodore 64/128 |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) Commodore Emulator (PC (MS-DOS)) |
Original Release Date: | 30th October 1984 |
Original Release Price: | £2.99 |
Market Valuation: | £1.45 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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The best game currently available for the C64. The idea is excellent and the sound and graphics are nothing short of superb. Read Review
The graphics are good, the sound excellent and gameplay totally addictive. Read Review
Sufficiently different to make you sit up and take notice. Read Review
It does take quite a long time to learn how to play but the end results make it worthwhile. Read Review
Unusual, nicely implemented, addictive and deserves to do well. Read Review
An excellent new form of arcade adventuring. Read Review
A real time action adventure featuring 1,200 locations over seven levels of play. Joystick only.
It is forever winter...
The kingdom is under a spell of eternal darkness. Alone and vulnerable, you must ascend the Ice Palace, home of the wicked Ice Queen, and break this evil spell.
To destroy the spell, you must collect the seven pieces of the Ice Crown which have been hidden throughout the Ice Palace. The crown once belonged to the benevolent King, your father, who was killed long ago by the Ice Queen. As you progress, the Queen's fury will grow and she will try harder to defeat you.
As you move through each of the seven levels of the palace, youmust find objects solve problems, and underake many strange and difficult tasks, all the while fighting off the attacks of the Queen's servants, who will try their hardest to turn you to their evil ways.
The palace is made up of hexagonal rooms built entirely out of ice, but they are not always correctly aligned. This makes movement difficult, but you can invoke a spell of rotation to line up the exits.
Trust nothing and no-one. You are utterly alone!
Ice Palace is an action-adventure game which is played in real time over two separate screens. To move between screens press Space.
Rooms
Lake Rooms - Cannot be crossed.
Sword Rooms - Contain various objects.
Fire Rooms - Firestick can be replenished.
Ice Rooms - May be crossed with difficulty.
The black Moline crosses indicate wastelands which cannot be crossed.
Forward - Push joystick forwards.
Rotate Prince - Push joystick left or right.
Rotate Rooms - Pull joystick back to rotate all rooms around the prince. This will allow you to line up the various openings between the rooms.
Firestick - Press Fire button and guide to target.
The Ice Queen will despatch her various servants to turn you totally evil. Some of these may be destroyed. Others you can only fend off.
At the end of each wave a spinning cylinder will appear in one of the roooms. If you find and enter this, your level of goodness will increase. Occasionally, the ghost of the old king will appear. Should he touch you, your goodness level will increase.
This screen gives the player his current status and allows tasks to be performed.
Crown - Displays how much of the crown has been recovered.
Firestick - Turns grey when it requires fuel.
Skull - Eyes flash when you are under attack on the action screen.
Candle - Shows time left.
Your level of good/evil is displayed in the centre of the screen.
The bottom half of the screen is split between on the left. Actions and on the right.
To execute a command, select an action and an object as follows:
Joystick left to choose an action.
Joystick right to choose an object.
Up/Down to select within either list.
The fire button executes the action in white on the object in white.
Colour Code:
Action - Blue = needs object
Red = needs no object
Objects - Blue = You hold it
Objects - Red = In this room
As each command is executed, a one-line message will appear in the centre of the screen.
If you successfully solve the various problems and find a piece of the crown you will move onto the next level.
Written and designed by Paul Norris.
SHIFT-RUN/STOP
The following utilities are also available to allow you to edit the supplied screens of this game:
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