Genre: | Arcade Game: Maze |
Publisher: | Melbourne House |
Cover Art Language: | English |
Machine Compatibility: | BBC Model B, BBC Model B+, BBC Master 128, Acorn Electron |
Release: | Professionally released on Cassette |
Available For: | Acorn Electron, Amstrad CPC464, BBC B/B+/Master 128, Commodore 64 & Spectrum 48K |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) Elkulator 1.0 (PC (Windows)) |
Original Release Date: | 18th February 1986 |
Original Release Price: | £9.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | David Wainwright & John Nixon |
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This item contains versions of Gyroscope for Acorn Electron and BBC B/B+/Master 128.
A very dull game indeed. The collision detection is unbelievably bad and yet you frequently end up guiding your object over a deep ravine with complete safety! On top of that, the monsters flicker horribly and there is very little in the way of sound effects. But its worst defect is that, every so often, your gyroscope gets 'stuck' completely. Read Review
The graphics are of a very good quality, with pleasing use of colour... A couple of problems spoil what could be a very good game. Read Review
It's possible for an alien to be at the spot where the gyroscope re-starts after falling over, which means all seven lives can be lost. Read Review
Gyroscope - the game to send you spinning off your head! Attempt to guide a fast and furiously gyrating gyroscope across twelve separate screens. Make the most of your seven lives in this unique arcade strategy challenge. But we have to tell you - it's not easy! Steep slops, slippey glass, directional magnets, aliens and narrow ledges are among the many obstacles you will find in this amazing 3D scenario. Hi-resolution graphics and superby synthesiser music combine to create the atmosphere of this compulsively addictive game.
The player should manoeuvre the gyroscope from the top of each course to the bottom. There are three screens per course to negotiate in order to successfully complete the game. Five types of obstacles stand in the way of your progress:
When you reach the end of the course, you must move onto the character square which appears as a diamond across twelve tiles.
Once the game has been successfully completed, there is a real surprise in store!
The player has seven "lives" or gyroscopes with which to complete the course, with an extra life for every 1,000 points. If he falls off the edge or hits an alien, the gyroscope will fall over and the player will lose a "life". At the top of the screen is a clock which ticks down. If this reaches zero, the gyroscope will stop spinning and fall over, with the loss of one "life". Play will continue with a new gyroscope which will appear on the spot at which the previous one fell over.
Z - Left, X - Right, * - Up, / - Down
The cursor keys may also be used.
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At least one physical version of this item is currently for sale in the shop.
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
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A digital version of Gyroscope suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) | |
A digital version of Gyroscope suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) | |
A digital version of Gyroscope suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) |
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