Genre: | Utility; CPCetera |
Publisher: | Los Rodriguez |
Machine Compatibility: | Amstrad CPC464, Amstrad CPC664 |
Release: | Released as Public Domain software on Cassette |
Available For: | Amstrad CPC464 |
Compatible Emulators: | WinApe 2.0b2 (PC (Windows)) |
Original Release Date: | 7th November 2016 |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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This project is not a game, it's a test.
We were learning about CPCtelera and we try to do a little check.
In order to run the game, we first load the menu screen. This menu screen comprises the "start" and the "play/stop music" buttons. We also display our logo in this screen.
Once the player presses "start", a "neutral map" will be loaded. In this map, the player can access to three different maps that will be loaded correspondingly when the player collides with one of the three yellow doors.
Map transitions are checked with collisions according to the colours of the maps created with Tiled. We check in what map the player is, so we can change the state and, depending on this map and the collision, the player will be taken to one map or another.
If the ESCAPE key is pressed, the player will return to the menu screen.
Tape:
CTRL-ENTER
Disk: RUN"GENE (ENTER)
The following utilities are also available to allow you to edit the supplied screens of this game:
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