Genre: | Arcade Game: Action |
Publisher: | Poppysoft |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Spectrum 48K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 5th June 1984 |
Original Release Price: | £5.50 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Stephen Crow |
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Sounds easy, but it's not. Tricky, but fun. Read Review
Playable and very addictive with a good progression between skill levels so it builds up with your skill. Read Review
Very addictive and plays superbly... Both graphics and sound are excellent. Read Review
The screens may be simple, but they're uncluttered, nicely drawn and the action is smooth. Very good value for money. Read Review
The robot factory on the planet Xial has been taken over by alien monsters who have activated the factory's self destruct mechanism. The only robot left alive is Zirky. Can you help him to evade the monsters and breakout of the factory?
Whilst Zirky is still in his egg capsule the self destruct mechanism has caused deadly micron rays to shoot at him from all directions. His capsule is fitted with a short range defence laser which Zirky must hold off the attack. When the column of energy below Zirky reaches the capsule, he will hatch out into the very latest design Zirconium Mk III robot.
Next Zirky must cross the perilous rejection line which has gone out of control. Zirky has to dodge the reject rays in order to cross the pillars to safety. He must not hang about though, otherwise the killer Canary will fly up and try to kill him. Also watch out for the moving conveyor belts on the harder levels.
Once across the rejection line Zirky enters the lift room which has a green life on either side. Upon entering a lift he is automatically sucked up and can exit at any opening on the way up. Zirky must drop down through the many doors in order to change their colour and finally obliterate them. The Alien Monsters, however, are intent on exterminating Zirky, whose only defence is to break open a flashing force field, at the other side of the screen, which weakens the monsters. If he hits a monster while it is flashing he will annihilate it. The monsters regain their strength after a few seconds, so Zirky has to be quick.
If Zirky discovers the key to the factory he can be sure he is only one screen away from freedom - so good luck and try not to let Zirky crack up!
Zirky is fully controlled by either the keyboard or a joystick.
Left - Key '5' will move Zirky left.
Right - Key '8' will move Zirky right.
Fire - Key '0' will fire the egg capsule's laser.
Pause - Key 'P' will pause the game during play.
Any key or the joystick will restart the game.
Press Key 'J' before starting the game to select Kempston Joystick operation. For Cursor joysticks select keyboard operation.
At the start of the game the 'Hall of Fame' will appear and certain options are available before commencing play.
Press:
Key 'L' ... to select the difficulty level from ALPHA LEVEL (Easy) to EPSILON LEVEL (Difficult). The difficulty level is shown at the top of the screen.
Key 'K' ... to select keyboard operation - shown at the bottom of the screen.
Key 'J' ... to select Kempston Joystick operation.
Key 'P' ... to start the Game.
LOAD"" (ENTER)
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Factory Breakout suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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