Genre: | Casual Game: Card |
Publisher: | Atlantis |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Spectrum 48K & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | David Simon |
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Eights is a card game of strategy for two players, you and the computer. The computer will generate and manipulate the 52 card pack and at the same time, keep score for both of you. You and the computer play a series of games. The overall winner will be the first player to reach an aggregate total of 100 points. Please turn over for the full game instructions.
Seven cards are dealt to each player. To start the game, player 1 can discard any card. Player 2 must then play a card which is either of the *same suit* or of the *same denomination* as the card just played. Player 1 must now play a card of the same suit and same denomination as this card and so on. If a player does not have a playable card in his hand, he *must draw* from the deck until he picks up a card that he can play. Note that he is not compelled to *stop drawing* as soon as he picks up a playable card - but the game is won by the *first player to rid himself of all the cards in his hand*.
The winner's score is determined by the cards left in the Losers hand. Picture-cards score 10 points; aces score 1 point; and the rest of the cards (except the 8s: see below) score the amount of their face value.
The complication arises from the ruling that all Eights are wild: i.e. an eight can always be played, and the player can then specify the suit which his opponent must play.
When you play an eight, you will have to choose the suit with which to ask the computer to follow. Similarly, when the computer decides to play an eight, it will let you know the suit with which you must follow.
Because an eight is so valuable, it will score 50 points for your opponent if you are still holding it at the end of the game. You play a series of games, in which the overall winner will be the first player to reach an aggregate total of 100 points or more. Scoring is, of course, carried out totally automatically; and in those games in which you manage to beat the computer, it will show you the cards that it is still holding, so that you may gain some insight into its strategy. At the end of a series of games, you will have the option of starting a new series.
When loading is completed, you should proceed as prompted on the screen. The program is very easy to use. When it is your turn, just enter your card, or other choice, as shown in the section "Player's Turn" below. Whenever the computer requires you to take any action apart from this, it will ask you specifically for it.
When "Enter Your Choice" flashes at the top of the screen, you have three choices:
First, press one of A23456789TJQK
Second, press one of C D H S
The following display will appear at the top of the screen (for example) "Your Choice - Ten Of Spades" - and your card will appear on the discard pile. If you play an eight, the question "Which Suit must I play?" will appear with a flashing cursor.
Answer this by pressing one of C D H S. The machine will then proceed with its turn. At the start of any game in a series, you can change the skill level by pressing "L" but you can only do this before you play your first card.
During the machine's turn the display will indicate "My Turn - I'm Thinking" You can just sit back and watch as no action is necessary. If the machine decides to play an EIGHT, it will draw your attention to this, and let you know the Suit with which you must follow.
The score of the winner of that game will be automatically calculated and displayed, and added to his total score.
The final scores will be displayed and the overall winner declared. Remember that the overall winner is the first player to reach a total of 100 points or more. You can then play another series if you wish.
A note for the wary! When you are playing you can see the number of cards that the computer is holding in its hand, but *not* what they are! The computer plays its hand in a similar fashion, i.e. it plays as if it can tell only the *number* of cards that you are holding at any particular time. It does not "peep" to see which cards they are and adjust its play accordingly - if it did, it would become totally unbeatable. Besides, you would not want to play with an opponent who kept doing this: and the computer cannot play as well. Anyway, it doesn't need to cheat, it plays so well. Good Luck!
Ace 2 3 4 5 6 7 8 9 Ten Jack Queen King
Clubs Hearts Diamonds Spades D - Draw, X - Pass.
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