Genre: | Animated Interactive Movie |
Publisher: | Readysoft |
Cover Art Language: | English |
Machine Compatibility: | Amiga 500 |
Release: | Professionally released on 6 x 3.5" Disc |
Available For: | Amiga 500, Nintendo Wii, PC (Windows) & PlayStation 4 |
Compatible Emulators: | WinUAE 3.2.2 (PC (Windows)) |
Original Release Date: | 1st January 1990 |
Original Release Price: | Unknown |
Market Valuation: | £6.68 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Don Bluth, Simon Douglas, David Foster, Jorge Freitas, Hugh MacLeod, Murray Foster, Michael Griffith, Greg Mardon, Laurie Williams, David di Matteo & Tony Bozek |
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Authors: Don Bluth, Simon Douglas, David Foster, Jorge Freitas, Hugh MacLeod, Murray Foster, Michael Griffith, Greg Mardon, Laurie Williams, David di Matteo & Tony Bozek
Princess Daphne has been kidnapped by the Evil Wizard Mordroc and whisked away to a wrinkle in time. Mordroc will force Daphne into marriage unless Dirk the Daring can rescue her.
You, as Dirk, must travel through time with the help of an aging time machine. During your quest you must face and conquer the unique dangers of several dimensions in time.
Follow the Wizard to the dreaded dimension where you must confront and defeat him before he places the ring of death on Daphne's finger and she's lost forever in the Time Warp.
After the game has loaded, the demo mode will automatically begin. The demo runs through scenes from the first disk and then returns to the title screen and credits. To start playing the game simply press the (0) on the keypad at any time. You will know the game has started when the player score screen appears. This screen shows your score and the number of lives you have remaining. The first scene will then load automatically.
You do not directly control all of Dirk's actions, rather you control his reactions to the events that happen around him. As you watch the animation, you must decide in which direction Dirk should move on the screen and when.
To finish a scene successfully you must make a move or press the fire button (zero (0) on the numeric keypad) when Dirk is in danger. Timing is very critical and often you may make the correct move but at the wrong time. Also, many scenes require more than one move. If you are having trouble, watch the animation carefully and move Dirk in the safest direction or if no direction is safe press the fire button to use Dirk's laser gun or staff.
If you're sure you have the correct move, try varying the time when you make the move, a little sooner or a little later. Don't be surprised if Dirk doesn't move immediately after you have made a move. You must wait for the animation to finish and if you made the correct move(s) you will continue on to the next scene.
You have three lives and the game will end if you lose all of your lives or when you have completed all of the scenes on the disks.
From time to time it will be necessary to change the disk in the drive. After you have finished all the animations on a disk you will be asked to insert the next disk do that the game can continue. Never eject one of the game disks while you are playing, unless you are prompted, or you may damage the disk!
As the scene begins, we see Dirk sitting at the breakfast table with his family. A noise causes Dirk to look up in surprise to see his mother-in-law enter the room and climb up onto the table swinging a large rolling pin. When Dirk's mother-in-law first starts to swing the rolling pin, press left on the joystick or the '4' key on the keypad and Dirk will leap to safety as the pin swings down to destroy the chair on which he was sitting.
Controls are via the numeric keypad:
8 - Up, 2 - Down, 4 - Left, 6 - Right, 0 - Use Laser Gun/Staff
Or use the joystick.
P - Pause On/Off, A - Sound On/Off
The game will come to an end after you have lost three lives. To stop playing the game simply reset your computer. You can then safely remove the disk in the drive.
To save your position press the 'S' key during a scene and after you have successfully completed the scene you will be prompted for a Save disk. Your position will be saved and you will be prompted again for the current game disk.
To load a saved game press the 'L' key during a scene and you'll be prompted for your Save disk. Remove the game disk from the internal drive and replace it with the Save disk. The last saved position will be loaded and you will be prompted for the appropriate game disk.
For A-1000 owners, at the prompt you should insert KICKSTART 1.2 or greater. For all Amiga models, when prompted for the Workbench disk, you should insert the Dragon's Lair II: Time Warp Disk 1 into the internal disk drive.
The following utilities are also available to allow you to edit the supplied screens of this game:
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