Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st March 1987 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
The graphics are fairly average, with some nice animation on the bowler, but the game's biggest downfall is the annoying pause after every go.
The graphics aren't stunning, and though Agent Orange isn't a bad game, I wouldn't recommend it.
There is something in the idea of recreating the entire sweep of Roman history that captures the imagination, and vacuuming Europe at the start of the game is very satisfying indeed.
Rather unsophisticated in terms of screen display and booklet presentation, but a good introduction to the subject.
Bazooka Bill (Melbourne House)
I don't reckon that anyone would play this for very long: as the gameplay involved is very simple, and so addictivity suffers.
One of the most addictive and playable games I've played so far this year.
Dodgy Geezers (Melbourne House)
Humour is the name of the game here, and this program offers much amusement to those who either just read the cover, or really get to grips with the intricate plot.
Electronics Kit (Westex Electronics)
Working through the kit as a whole, the child will develop a variety of skills.
The graphics are pleasantly coloured, if a little monotonous, but (unsurprisingly) the game has a tendency, to get boring after a while.
This is excellent. Although the screens flip annoyingly, the detail of the backgrounds and the superb animation of the characters make up for this.
An adventure which skips along merrily while keeping the adventurer thoroughly engaged.
Dealing with the different crimes in different ways is initially quite enjoyable, but the game's staying power is limited.
Landfall On Rollus (Clywd Adventure Software)
Considering the amount of effort put into the program and storyline I can't rule out the game entirely, but I think the adventure assumes too much from the player.
Boring. The characters are badly drawn, the animation is abysmal and the colour choice is even worse.
Little Computer People (Activision)
The graphics are reasonable and colour is used very well on the background furniture. It's worth looking at, but I think addictivity is severely limited.
Masters Of The Universe (US Gold)
It's very boring to play, and not much good to look at. I wouldn't recommend it.
I found Nuclear Countdown very easy to get into - but unfortunately a bit too easy to complete.
The children who tested the game for me were completely enthralled by it - indeed, they would hardly let me have a go at all. Go out and buy Phineas Frogg now.
A great game that ought to last for a long time. The graphics are very reminiscent of US Gold's Gauntlet, but are slightly better.
Neatly done, and professionally packaged, it has everything going for it - apart from an original idea.
Excellent graphics, with colour used well, and superb scrolling: some of the character animation is brilliant. It's also highly playable, but I felt that it lacked depth.
I feel uncompelled by Silent Service. It's disappointing, because with just a little tweaking (and extra bytes, I suspect) it could have had that extra something.
A very detailed booklet describes the operation of the programs, as well as giving a wealth of additional astronomical information.
Fist II is over-hyped. Having advertised this for so tong, I would have thought Melbourne House could have come up with something a little better than this.
Winter Wonderland's location descriptions are never particularly long, but they are always well-constructed, imaginative pieces with clues as to how you might proceed.
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