Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1985 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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Abu Simbel Profanation (Gremlin)
Any platform freaks who still enjoy this sort of thing will probably love it, but the rest of you shouldn't expect too much. Not for the casual player either: pro's only!
A responsive game with good use of colour. Unfortunately the graphics are below average and the sound is very limited too.
The Antagonists (Addison-Wesley)
A noteworthy project but I feel more effort could have gone into the programming aspect which, after all, is what most software is all about!
Charlie And The Chocolate Factory (Hill MacGibbon)
Very poor all round. I found it very hard to move the characters in any of the games, probably because the keyboard responded so badly.
Control keys are clearly explained in each section and the simulation experiments are very well done.
Clever Clogs - Science (Argus Press)
The program would be a worthwhile addition to any of the Clever Clogs games mentioned above, both for use in the home and in schools.
This screen shows how much of the parchment you have collected, your energy level and how many objects (keys etc) and creatures you have gathered.
The game itself is complex but perhaps a little thin. I say the graphics aren't as elegant but they are still very good and create a passable effect.
The Fourth Protocol (Hutchinson)
This game has been exceptionally well planned in that it is very easy to play right from the start and keeps your interest throughout.
Generally this game is very good, although I can see myself getting bored with it as there are only eight characters to fight.
Frankie Goes To Hollywood (Ocean)
This is really great. What appears, at first sight, to be just a graphically neat game has a great deal under the skin.
There is a place for this type of role-learning package in exam revision, but although the six programs include a variety of topics, the presentation could have been more interesting.
Go To Hell (Triple Six Software)
Go To Hell's graphics are above average except that the main man is pretty poorly animated.
Another winner from Imagine! If you want a true-to-the-arcade-game copy, then this is the one to get.
Jet Set Willy 2 (Software Projects)
A pretty faithful sequel. Repeat the gathering process for each room of the house and hope that you make it to the end, whatever that may be.
A lot of concentration is required to keep it straight and the work involved in getting the loads is all against the clock. It's a bit too much like hard work for me!
Clever Clogs: Jungle Jumble (Argus Press)
My young testers thoroughly enjoyed this program, delighting particularly in the silly animals such as the Tigeroo - and the Diobra.
The view of the board is much better than I expected possible: the idea of giving a detailed close up on the lower part of the screen as you move along is very neat.
Mordon's Quest (Melbourne House)
Mordon's Quest is a traditional adventure and is in many ways an updated supplement to Classic Adventure from the same author.
There are some fantastic surprises here and that's what makes the game so playable.
Clever Clogs: Party Time (Argus Press)
An extremely well-designed package... thoroughly researched with the help of children, teachers and parents.
Quite an enjoyable game, but I think the effect of it will wear off after several hours of playing.
Picture Logic (Addison-Wesley)
A very professional and thorough package, which should be enjoyed by every child interested in computing.
The graphics are large, jolly and very well drawn... However, after about half an hour l had managed to perfect a simple routine to get me through most of the screens.
Postman Pat's Trail Game (Longman)
The control keys have to be pressed very firmly in this game, which is a problem for the very young child. It's much easier with the joystick option.
It has fair graphics and even a bit of sound every time you get belted, but after a few goes it turns into a 'slugging match' with no other option.
Roly Poly Goes To Hospital (David Todd)
I think on the whole that the game is a little too hard, otherwise it would have been much more addictive.
Saimazoom & Baba-Liba (Silversoft)
Neither are hard games to play... I will recommend them for the toddler gamers, lots of mini fun, not too much aggravation.
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