Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st November 1984 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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The graphics are clear, but are pretty juvenile. Nice for eight year-olds.
The game is fun to play and quite addictive... The graphics are excellent and are just as pleasing to the eye as the C64 version.
Booty is a highly playable and addictive game, loads of fun and well worth its asking price.
This is probably the best simulation I've seen to date. It's very playable, but very hard to play. It will give hours of enjoyment if you're willing to persevere with it.
Contains the germs of good ideas - but I don't think anyone will even look at this in its present, dated state.
The game is a very simple form of empire building, where you gain one new legion for each five squares of territory you conquer, the object being to rule 100 squares. Go forth... and watch TV instead.
A very different type of adventure that will take a lot of playing before that which you are supposed to achieve becomes clear.
Daley Thompson's Decathlon (Ocean)
An excellent buy. If you want a decathlon game, then get this one, it will keep you busy for months.
Danger Mouse In Double Trouble (Creative Sparks)
The game is split into three distinct stages, each graphically breathtaking (especially the third) and well executed... A must for Danger Mouse fans but not for everyday arcadians.
Imagine if we could begin our little life all over again. Imagine if it was all nothing more than some Electronic game. Imagine if I knew then what I know now. What did you learn? I can't quite remember, but I'll try and be better next time.
Very much a pass-the-note-and-wait-for-the-reply type of game.
The overall impression here is of a game not so much crafted as produced to a deadline.
Forest At World's End (Interceptor Micros)
A well executed program... For some, it may provide a worthy distraction.
Because of the character movement, there is a tendency for the program to be over-finicky, especially when getting on or off a lift exit.
A "Quilled", text-only adventure with a harrowing theme. The extensive use of examine, clear presentation and believable plot make this a fine adventure - if you can stomach the theme.
Simple, quite compelling to play and likely to appeal to nimble fingered kids and serious arcaders alike.
As a hero Roderick isn't exactly a stunning graphic but I do like his little helicopter blade... The game can leave you in some very awkward situations and kill you-off when you least expect it to.
The most original adventure theme to appear this year and it is accompanied by the wittiest book I've read in quite a while.
Okay, so you don't get marvellous floating graphics, but It plays a fast game effectively.
Very much a game of timing skill, Jasper is marvellous, and infuriatingly addictive.
A very good adventure which offers the right level of difficulty so that you can wander around for a while without attempting to solve the quest thus acquainting yourself with Caraland and its inhabitants.
Will take a lot to master and, with as far as I have got, looks like having much more to it than even Atic Atac. It's got great music as well - pity there's not more of it!
The graphics are average for the type (quite good, but perhaps a little on the simple side) and they scroll well, but jerkily.
The graphics aren't bad, the animation of the various enemies is reasonable but the 1,000+ rooms are pretty boring to look at.
Everything you could ask for from a game and more - the only way I can describe it is a sort of Manic Jet Set Wally - it's really an excellent game.
The graphics are small but smooth and the sound is quite good. The result is a very good shoot-'em-up which is fun to play and reasonably challenging
Ruby Runabout (Scorpio Gamesworld)
This game is about a third of the price of many classic adventure games and I can't help feeling that here you get a third of an adventure, both as regards size and quality.
With continuous fire leaving only three keys to control the game, it is far more playable than Lunar Jetman, which it resembles, but I don't think it's as addictive to play because the overall content is a bit lower.
The background is very credible and the technical aspect (including the RAF jargon) is very interesting, but after a run or two there will be very little interest in the game itself.
The game does not provide progressive difficulty levels and once the hunt has been successful three times in a row, the interest will wane.
I quite enjoyed playing this game although I thought the end was bit of an anti-climax after all the effort.
This version of Lightcycles is well up to scratch, especially in the two-player mode, which is the best way to play the type anyway.
Clear layout, and a nice mix of overall strategy and close tactics. A pussycat.
The Wrath Of Magra (Master Vision)
The delays in the program are a disappointment; the poor input routine is scandalous. Taken together, they are ruinous.
Perfect! After about two hours I'm just getting into this mind-bending game, a totally addictive, playable one that is worth every penny.
Although I enjoyed playing this game, I don't think it is particularly addictive... Rather with Ant Attack, I was left with an impression of super graphics masking a lack of content.
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