Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1984 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Auf Wiedersehen Pet (Tynesoft)
There is a serious bug in the program - it crashed on the second screen on reaching 50 beer pots. I'm still eagerly awaiting either the fifty-first or for the game to commence. Still waiting...
The graphics make a nice change to the usual, although the claim to 3D only refers to the way they are drawn, and they are quite static.
A perfectly playable 'Panic'... If you haven't got one and want one, then this is probably as good a buy as most.
Graphics are large but uncolourful and the black inkpots don't show up very well against the dark blue background.
Fine graphics with many interesting, logical problems and is well worth the asking price.
Great fun, probably worth buying for its oddity value, but certainly not addictive.
Death Chess 5000 (Artic Computing)
The graphics in the game sequences are large, detailed and smooth.
Escape From Pulsar Seven (Digital Fantasia)
The game lacks that spark of originality and leaves you with the feeling you've seen it all before.
The ultimate programming feat to date! You'll just have to buy it to see it.
The game has excellent on-screen instructions and requires no playing skill - just brains and a good eye! Fascinating and extremely playable.
Generally, I thought this was quite a disaster... The maze is so large that it can take you all of the quite long time allowed to find how to reach the exit.
The intelligence of the asteroids and the different characteristics of each wave makes for a very addictive game in the tradition of old shoot-'em-ups.
An excellent looking game which is almost totally spoiled by the over-cleverness of the content and which expects a lot of patience from the player.
The way that Kanga bounces is very good even though he isn't really animated.
The Lords Of Midnight (Beyond)
Instead of the adventure-style input, here you have a set of keywords.
Message From Andromeda (Interceptor Micros)
Message From Andromeda has some very good graphics but there aren't that many. Strangely enough - and commendably - some of the best are towards the end for only the most dedicated of reviewers.
Mr. Wong's Loopy Laundry (Artic Computing)
An unoriginal 'Panic' type game with few variations on the original theme.
A realistic simulation, at least as realistic as possible on a small computer, and certainly better than many other similar games I have seen recently.
The sort of game which has hard-to-control features and totally lacks either content or real playing appeal.
Rapscallion has a lot going for it with all the locations and does require a bit of forward thinking to make best use of your lives/ changes to get through.
Realm Of The Undead (Lothlorien)
A bit lightweight. Some variability is added with the second screen where the maze shapes change from game to game, some being very mean.
Control responses are reasonable which isn't quite good enough for a game of high speed reaction such as this.
Addictive isn't a word that normally applies to strategy games - perhaps this is the first such.
Nothing really startling or new here, but a user-friendly program which I enjoyed reasonably well.
The missiles are devilish to avoid, weaving as they approach at high speed and leaping over any obstacles in the way. They underline that the speed of these graphics are the fastest yet in this type of game.
Lacks a little in content; perhaps a few enemy aircraft would have made it more lively.
The graphics are very good but I thought the colour could be better used, as, unlike the title screen, all the characters are just outlines on the basic colour ground.
The match graphics are not stunning but nevertheless the tension mounts with the minutes ticking away.
I found it playable and reasonably addictive, but eventually lacking long playing appeal.
I really had expected much, much more. You have no control over many random elements there is little if any strategy involved either.
World Cup Football (Artic Computing)
This is the best interactive football game for the Spectrum and football fans should get it!
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