Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore 64, Commodore Vic 20 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st June 1987 |
Original Release Price: | Unknown |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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The Last Ninja (System 3) (Commodore 64/128)
A stunning piece of software. Get into the game and it gets better with every new screen you discover. The attention to detail is exquisite.
It's a bit pricey for what's on offer, but it just about makes the grade.
Kat Trap (Streetwise) (Commodore 64)
I enjoyed playing this, especially the panic that fills you as you desperately try to find the right weapon to destroy a rapidly approaching enemy.
Revs Plus (Firebird) (Commodore 64)
Whichever way you look at this game, it's still frustratingly unplayable... and all the nice packaging can't disguise that.
Metrocross (US Gold) (Commodore 64/128)
An adequate conversion of an unspectacular arcade game, but we should all be thankful that it has retained its playability. That should be enough to see it do well.
Wonder Boy (Activision/Sega) (Commodore 64/128)
A reasonable conversion of a reasonable arcade game.
Thing Bounces Back (Gremlin) (Commodore 64)
Thing 1 was a fantastic little game two years ago, but number 2 is so similar I am in two minds as to whether it can succeed.
I, Ball (Firebird) (Commodore 64/128)
Music and sound effects are completely brilliant. And it gets increasingly difficult and challenging for the more experienced player.
Oink! (CRL) (Commodore 64/128)
Three enjoyable games on one load is what you get in the Oink! game. (I suppose that, if you want jokes too, buy the comic.)
Mag Max (Ocean) (Commodore 64/128)
This conversion just doesn't have the feel of the original arcade. It feels flat and, to be blunt, the aliens and their bullets travel much faster than you can, especially when you've got the full body of Mag Max.
Max Torque (Bubble Bus) (Commodore 64)
No more than a reasonable game, and it adds nothing to the stack of racing games already around for the C64
Zolyx (Firebird) (Commodore 64/128)
A good cheapo, but one that with a bit of imagination and ambition could have been so much better.
Milk Race (Mastertronic) (Commodore 64/128)
It's got all that you could ask of a cycling simulation, with no surprises and adequate addictive qualities.
Stifflip & Co. (Palace) (Commodore 64)
Damn fine show. One of the most accomplished, and certainly one of the most enjoyable, graphic adventures I've seen.
Kinetek (Firebird) (Commodore 64)
It reminds me a lot of Addictive Games' Arac, which also had a bouncing machine exploring similar scenery. There's one important difference, though. I enjoyed playing Arac.
Deathscape (Starlight) (Commodore 64/128)
Not a bad shoot-'em-up at all. Some of the graphics effects are cool, like when the mothership appears and scares the life out of you.
Spy Vs. Spy: Arctic Antics (Databyte) (Commodore 64)
The first one was good but this is far and away the weakest of the three Spy games... You might wonder just how much longer the First Star programming team can get away with churning out what is essentially the same game.
Hades Nebula (Nexus) (Commodore 64/128)
If you missed out on Ocean's Terra Cresta, this is probably a worthy substitute. But true blasters will have already got this kind of game out of their systems.
Challenge Of The Gobots (Ariolasoft) (Commodore 64/128)
A terrible let down, especially for fans of the cartoon like me.
Greyfell (Ariolasoft) (Commodore 64/128)
The right combination of arcade features and adventure type puzzles which will really get you thinking.
Snap Dragon (Bubble Bus) (Commodore 64/128)
A load of bollocks. You can't believe how boring this is... Nine levels of tedious mayhem. I actually fell asleep at one point and I'm not joking.
Colony (Bulldog) (Commodore 64)
This game desperately needs more variety of aliens, a better storyline and more reward for surviving for over an hour than a pseudo Monty Python Ex-Droid speech.
Autoduel (Origin/MicroProse) (Commodore 64)
Looks very classy. But it's too slow, it has no proper gameplay and really minimal graphics. It's like its programmers never saw a real game before!
Wiz (Melbourne House) (Commodore 64/128)
A toughie and there's a good deal to it. Lots of fancy tricks and confusing complications that are fun to discover and overcome.
Shadow Skimmer (The Edge) (Commodore 64)
Superbly programmed, with a good tune and some impressive action.
Slap Fight (Imagine) (Commodore 64/128)
The latest in a long line of conversions of middle-ranking coin-ops... Arcade pedigree, great graphics, and gradually increasing firepower. Unfortunately, not a single little touch to distinguish it from the pack.
Inheritance II: Chaos In Scotland (Infogrames) (Commodore 64/128)
A big and difficult game, well up to Infogrames' standard. It's fun to play, and there's never a shortage of the unexpected.
Murder On The Atlantic (Infogrames) (Commodore 64/128)
This is undoubtedly one of the best whodunnits you'll ever play and a must for all sleuths.
Falcon: The Renegade Lord (Virgin) (Commodore 64/128)
The presentation of the hi-tech CAIN and the scenery graphics are quite slick, but sound effects are limited, and none of this is able to disguise the dated and tired arcade sequences.
Rasterscan (Mastertronic) (Commodore 64/128)
A very good game with lots of challenge and depth... It will appeal to those who enjoy solving demon-like puzzles and who have a great deal of patience.
Championship Baseball (Activision) (Commodore 64)
The graphics, coupled with excellent sounds and a game which takes hours to perfect means that, unlike some Amiga games, Championship Baseball should have lasting appeal.
Summer Events (Anco/Kingsoft) (Commodore 16)
Excellent... The programmer had a compelling ambition here, to produce a sports sim so good on the C16 that it would make the Epyx fan club stand up and take notice. I have to say that he has achieved his ambition.
Bureaucracy (Infocom) (Commodore 128)
A totally unbelievable fantasy with a nasty ring of truth about it, Bureaucracy is an hilarious game. Perhaps the humorous text is slightly overdone in places, but there are plenty of good, solid belly laughs hidden in memory, just waiting to be screened!
Stationfall (Infocom) (Commodore 64/128)
Highly addictive. I found myself getting up early in the morning, having had an overnight inspiration which I just had to test out! Just like a good book, I had to go back time and time again to the game.
Temple Of Terror (US Gold) (Commodore 64)
What should have been another sparkling adventure from Adventure Soft, is tarnished just a little at the edges, for want of that final bit of polish.
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