Genre: | Unknown Genre Type |
Publisher: | Stephen Nichol |
Machine Compatibility: | Spectrum 48K, Spectrum Plus |
Release: | Professionally released on Cassette |
Available For: | Acorn Atom & Spectrum 48K/Plus |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st September 2015 |
Original Release Price: | Unknown |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Stephen Nichol |
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Following on directly from where Cap'n Rescue left off, you are now back in your human body, and must escape Mortyna's Lair.
Move around Mortyna's fortress avoiding the enemies. Dotted around are laser power-ups which may assist in your escape, but the supply is limited and if you are touched by an enemy you will lose your ammunition.
The game ends when you have escaped the fortress and met up with the waiting members of your crew.
Touching enemies or falling too far can kill you, as can colliding with static spikes - collect the boxes marked +1 to gain extra lives.
O - Left, P - Right, M - Fire, Q/N - Jump
On the start menu, choose:
Since this game is new, no questions have been asked yet so, here's some possible Q and A's.
Q: When was Cap'n Rescue written?
A: Autumn to Winter 2014.
Q: When was Cap'n Rescue: The Escape written?
A: Summer 2015.
Q: Who is Stephen Nichol?
A: A kid who got a ZX Spectrum + 48k in 1992,
which may not have been the best timing
ever given the collapse of the 8-bit industry,
that was by then in progress but, he didn't mind
too much as his first system was a wood panelled
console and didn't have a keyboard to program
with.
Q: What other games has Stephen written?
A: The first Cap'n Rescue game, this sequel,
a Graphic Text Adventure called When Alex
Didn't Do It, and a playable PC remake demo
of the first Cap'n Rescue game.
Q: Have I seen this game anywhere before?
A: The intention is that this is an original
game, although the Manic Miner control template
in AGD was used and obviously 2D platform games
have a long, well established history.
Q: Which version of AGD was used to make Cap'n Rescue?
A: Version 4.6. It's quite stable and AGD and the
extra features of AGD 4.6 were appealing.
Q. I'm stuck, are there any cheats?
A. There are no built in cheats to find, sorry.
Someone might well find a POKE some day.
Q. Seeing as how Jonathan Cauldwell wrote AGD, any
favourite games by the man himself?
A. Haunted House - it was on one of the 1992 Your
Sinclair covertapes and the graphics were lush.
Also Albatrossity - it was the first game I ever
completed every level of on the ZX Spectrum
without pokes or a walkthrough. There is a nod to
Haunted House early on in Cap'n Rescue: The Escape.
Hint - something to do with the portraits.
Q. How does this version of The Escape differ to the
48k ZX Spectrum version?
A. It has 128k-style AY sounds and extra colours,
utilising the 64 colour ULA plus upgrade
developed by the ZX Spectrum community (The
original Spectrums had 15 colours (or 16 if
you count BRIGHT 0)). The map has been adjusted
to accurately fit around the map of the first
game, whilst still adding new rooms.
The end sequence is one-way and can only be played from left to right. Trying to reverse your course can cause the game to work incorrectly.
(C) 2015 Stephen Nichol Made with AGD v4.6
It is the author's intention that the ZX Spectrum and ZX Spectrum Vega versions of the game Cap'N Rescue: The Escape be freely distributable with the stipulation that the author's copyright remains in effect.
Recording, playback, and broadcast of play events *are* permitted.
Unauthorised ports of the game to other systems are *not* permitted. The ZX Spectrum and ZX Spectrum Vega versions of this game may *not* be sold for profit.
The author can accept no liability for loss or damage incurred by use of this video game.
All characters are completely fictional. Any similarities to persons, animals or surreal patrolling objects living or dead are purely coincidental.
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Cap'N Rescue 2: The Escape suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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