Genre: | Overhead Maze |
Publisher: | The Mojon Twins |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum Plus |
Release: | Released as Public Domain software on Cassette |
Available For: | Nintendo, Spectrum 48K/Plus & ZX Vega |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 14th October 2013 |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | na_th_an, Anjuel & JF_Jara |
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The Evil Witch Soraya, simply put, hated Cheril. Especially after she had gained her Goddess status (See previous game "Cheril the Goddess"), after which Soraya cried in anger and envy for four days straight. She just couldn't stand Cheril, and spent long sleepless nights thinking about something really awful to do to her. Finally, she conceived a truly evil plan.
Rigoberto Brioso was an incredibly beautiful wizard. He used to take long walks playing his lire along the paths in the gardens of his mansion, and stopped only to watch the sprinklers and let the birds come and land on his golden curls. So, when Cheril received an invitation for a walk with the famous Wizard, she accepted immediately. She dreamed of listening to the beautiful sounds of the mockingbirds and the chant of the unicorns. Or something.
When she arrived for their date however, she immediately knew something was wrong. She was in an old, decrepit, dark mansion and the handsome wizard prince was nowhere to be seen. Then she heard the evil laughter of Soraya:
"I've set a time bomb in each floor of this mansion, which will activate once you enter, so you better run unless you want yourself turned into a pile of pudding!"
Cheril was immortal, but not invincible: a violent explosion would not kill her, but would tear her in pieces, and living in such a condition wasn't a very nice perspective. So she decided to run for her life (or "entireness", so to speak!).
All the chambers were locked! Luckily, the release mechanism was simple - all she has to do was push around the statues to make them fit in their pink bases. Simple, but time-consuming. And time is not on her side...
Help Cheril in the sixth game in the Cheril Trilogy! You have approximately one minute to escape each of the four floors in the mansion, each floor being composed by five closed chambers. To progress from one chamber to the next, you'll have to open the gate by means of pushing around every statue on the screen to their bases. If you get it wrong you can always restart the room by pressing "fire" over the blueish tile you will find in every room with statues. This will revert the room to the original position.
You must hurry, because if the time runs out you'll have to start the current floor over. Luckily, you can collect hourglasses for some more time, but be careful with the mansion inhabitants, who are everything but friendly.
O - Left, P - Right, Q - Up, A - Down
Pushing a movement key in combination with the Space bar will push the statues.
Alternatively, you can use the Sinclair Interface II or Kempston joysticks.
LOAD"" (ENTER)
Written by: The Mojon Twins
Cover: kendroock
Story: Natasho, el mono borrasho
Music: David Sánchez aka Davidian aka Murciano aka tu amigo
1-bit sfx: Created using BeepFX's example project by Shiru.
Powered by La Churrera 3.99.2 by The Mojon Twins and splib2 by Alvin Albrecht.
Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain
Music tracks composed in Beepola.
Dedicated to: María de Villota, D.E.P.
Cadaverion is #14 in The Pretujao collection
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Cadaverion suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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