Genre: | Overhead Maze |
Publisher: | The Mojon Twins |
Machine Compatibility: | ZX Vega |
Release: | Professionally released built-in in to the ZX Vega |
Available For: | Nintendo, Spectrum 48K/Plus & ZX Vega |
Original Release Date: | 24th August 2015 |
Box Type: | Not a physical item so no box |
Author(s): | na_th_an, Anjuel & JF_Jara |
There are 0 other items featuring this same game (that we know about!). Click any of them for their details.
Unfortunately no-one is currently selling this item.
Worried you're being ripped off? Closing prices on eBay can help you decide what a reasonable price is for a particular item.
The Evil Witch Soraya, simply put, hated Cheril. Especially after she had gained her Goddess status (See previous game Cheril The Goddess), after which Soraya cried in anger and envy for four days straight. She just couldn't stand Cheril, and spent long sleepless nights thinking about something really awful to do to her. Finally, she conceived a truly evil plan.
Rigoberto Brioso was an incredibly beautiful wizard. He used to take long walks playing his lire along the paths in the gardens of his mansion, and stopped only to watch the sprinklers and let the birds come and land on his golden curls. That's why Cheril accepted immediately when she received an invitation for a walk alongside the famous Wizard, listening to the beautiful sounds of mockingbirds and the chant of the unicorns. Or something.
Nevertheless, when she arrived for their date, she immediately knew something was wrong. She was in an old, decrepit, dark mansion and the handsome wizard prince was nowhere to be seen. Then she heard the evil laughter of Soraya:
"I've set a time bomb in each floor of this mansion, which will activate once you enter, so you better run unless you want yourself turned into a pile of pudding!"
Cheril was immortal, but not invincible: a violent explosion would not kill her, but would tear her in pieces, and living in such a condition wasn't a very nice perspective. So she decided to run for her "entireness". But awe! All the chambers were locked! luckily, the mechanism was simple and all she had to do was push around the statues to make them fit in their pink bases. Simple, but time consuming. And time was scarce...
Help Cheril in the sixth game in the Cheril Trilogy! You have approximately one minute to escape each of the four floors in the mansion, each floor being composed by five closed chambers. To progress from one chamber to the next, you'll have to open the gate by means of pushing around every statue on the screen to their bases. If you get it wrong you can always restart the room by pressing Space/Fire over the blueish tile you will find in every room with statues. This will revert the room to the original position.
You must hurry, because if the time runs out you'll have to start the current floor over. Luckily, you can collect hourglasses for some more time, but be careful with the mansion inhabitants, who are everything but friendly.
Pushing a movement key in combination with the Fire button will push the statues.
Written by: The Mojon Twins
Story: Natasho, el mono borrasho
Music: David Sánchez aka Davidian aka Murciano aka tu amigo
1-bit sfx: Created using BeepFX's example project by Shiru.
Powered by La Churrera 3.99.2 by The Mojon Twins and splib2 by Alvin Albrecht.
Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain
Music tracks composed in Beepola.
Dedicated to: María de Villota, D.E.P.
Cadaverion is #14 in The Pretujao collection
The following utilities are also available to allow you to edit the supplied screens of this game:
We thank you from the bottom of our hearts if you report something wrong on our site. It's the only way we can fix any problems!
You are not currently logged in so your report will be anonymous.
Change the country to update it. Click outside of this pop-up to cancel.
If you auction an item, it will no longer show in the regular shop section of the site.