Genre: | Arcade Game: Action |
Publisher: | Firebird |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Professionally released on Cassette |
Available For: | Atari 2600, Atari 400/800/600XL/800XL/130XE, Atari 5200, Coleco Vision Games System, Commodore 64/128, Intellivision, MSX & Spectrum 48K/128K/+2 |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) Commodore Emulator (PC (MS-DOS)) |
Original Release Date: | 1st July 1987 |
Original Release Price: | £1.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | Dave Rolfe |
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Not a terribly sophisticated game, but good graphics and suitably noisy sound. Read Review
An ageing but playable shoot-'em-up, well suited to the budget range. Read Review
A huge beam matrix has formed within the vicinity of your home planet, and beamer ships are at this very moment launching an attack. Your mission is to infiltrate the matrix and annihilate all enemy craft.
Beamrider is a game for one or two players and can be started from sectors 1, 5 or 10 by pressing the function keys.
Your vessel appears at the bottom of the screen. There are seven different types of beamer ship to be dealt with, the most important of which are the white saucers, 15 of which must be destroyed before one can proceed to the next level. You must also be careful to avoid the indestructible 'kamikaze' craft. Contact with the yellow rejuvenators adds another ship to your reserve. However, if shot, the burning debris hurtles towards you and contact then proves fatal.
When the 15 saucers have been destroyed, you must attempt to destroy the Mother Ship, which is guarded by swarms of green suicide ships. To destroy the Mother Ship, you have three energy torpedoes, launched by pressing the joystick forward.
A direct hit from the torpedo causes the Mother Ship to explode, and a bonus is awarded according to the level and the number of ships remaining.
Normal joystick controls apply. Up fires energy torpedo. Fire fires laser bolt.
Press RUN/STOP and SHIFT simultaneously on your Commodore.
The following utilities are also available to allow you to edit the supplied screens of this game:
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