Genre: | Unknown Genre Type |
Publisher: | Rino Marketing |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Professionally released on Cassette |
Available For: | Commodore 64/128 |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) Commodore Emulator (PC (MS-DOS)) |
Original Release Date: | 1st April 1986 |
Original Release Price: | £9.95 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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A well planned and satisfying game to play with good quality sound and graphics. Read Review
Ark Pandora includes some interesting ideas but the game mechanics and the curious mixture of arcade-style zapping and adventure puzzle solving is definitely an acquired taste. Read Review
Nice icon system, "animationally" above average... It's not an exceptional release but it could cause pleasure to fans of this genre. Read Review
A murderous pirate imprisoned for life on a remove fantasy island. Set free by the island people on the condition he frees them from the evil tyranny of the island's ruler, the High Priest of the evil cult. You must combine his acrobatic skill and deadly weapons with your problem-solving abilities to obtain his ultimate freedom.
94 screens of full colour graphics
Escape from the island by retrieving the sacred scroll. To do so, you will require a great deal of ingenuity, wheeler-dealing and not a small amount of pure brain power. We do not propose to give you any clues but it may help to know the following:
Enemies:
Soldiers, Guards, Bandits, Trackers, Bats, Boars, Snakes, Mercenaries, High Priest, Warlock, Guard of Palace
Friends:
Hermit, Witch, Fisherman, Prisoner in Dungeon, Condemned man at gallows, Disks, Trainer Eagle, Crucifix, Studded Ball
When the game has first loaded you will be presented with a title screen and prompted to make an entry:
Arrow can be moved around by cursor keys and joystick. Use Return or Fire to select an option.
The whole game is icon-driven for user simplicity. When using joystick, the 'arrow' displayed on-screen moves around and when it rests over the option you wish to choose, press Fire button. On keyboard, use cursor keys and Return key.
F1 - toggles control between game movement and icon movement
F5 - displays score
F7 - clears icon screen
Left, Right, Down and Fire - takes control from character to icons
Fire with no icon selected - takes control from icons to character
Fire + icon - select icon options offered then move arrow to select and press fire
< - Left, > - Right, Z - Fire, SPACE - Jump
In icon mode, use cursor keys.
Look (L Keyboard)
Inventory (I Keyboard)
Drop (D Keyboard)
Use object (U Keyboard)
Take (T Keyboard)
Store/Load information
Leave position and restart
Green OK, Red danger
If Look is selected, an indicator of possible dangers is given:
North | Sea Inlet |
South | Cemetery |
East | Walled Area |
West | Mercenary |
The up, down, left and right icons are used to move geographically around and to design the background graphic to be displayed at that point.
ENTER is used to put blocks in location.
I/O icon is used to load and save files.
< and > move through blocks. The cursor keys (or joystick) move the arrow around.
To change a block, take the arrow to the chosen block on the bottom of the screen. Press Return or Fire and block number will light up in red. Take arrow to chosen position on the top of the screen and press Return of Fire.
This block number will also light up in red. Take arrow to enter icon and press Fire or Return and the new block will be printed on-screen.
To change path's design, take arrow to path and press Return or Fire.
Good luck!
SHIFT-RUN/STOP
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