Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Amiga 500 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st November 1991 |
Original Release Price: | £2.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 124g |
Author(s): | - |
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Formula One Grand Prix (MicroProse)
Remarkable. Incredible. Great. Unbelievable. Phenomenal. (And far out even!) All other racing simulations can quite simply cough and die... This is just too sexy for the Amiga.
A pretty decent game, and one I thought I'd like a lot more than I did, but if the programmers hadn't played so much Rick Dangerous, it would have been a whole lot better.
A great cute platform romp through beautiful scenery with plenty of variation.
Lotus Turbo Challenge II (Gremlin)
The Amiga has suffered from plenty of disappointments when it comes to driving games. Lotus II is not one of them. (In fact, it's rather excellent.)
One of the best games we've ever seen. It's original, without being clever-clever. It's funny, but with stacks of gameplay. And it's challenging without being impossible.
Very stylish graphics and, excellent presentation... But the game is hoping to appeal to three distinct types of game player and I think it's in serious danger of landing uncomfortably somewhere in the rocky middle ground.
An impressive (but not quite classic) graphical adventure which meets the high standards set by recent releases. Although not essential, it could prove a handy stop-gap before the new Lucasfilm releases turn up.
It's not quite a first-rate cinemathingumy game, but is definitely up there with the best of the second rate ones.
MiG-29M Super Fulcrum (Domark)
Hard to fault as a genuine flight sim, but there's not really much here for mainstream gamers.
The best OutRun perhaps, but very ordinary and unambitious when compared to modern racing game rivals, Lotus II for one.
A sparking piece of console-style action that's excellent in everything it does. Don't let the Titus name put you off, they've finally come good. Buy buy buy.
Hollow platformer with some neat twists, but not enough of them to make it all that much fun. Very very average.
Um, it's all very American but perfectly enjoyable if you're prepared to make the necessary allowances.
Their Finest Missions: Volume 1 (US Gold)
A missions disk for Their Finest Hour (a really good game). There's not a lot else one can say about it really.
Stratego (as a board game) works brilliantly as a two-player game. Unfortunately, this version only lets you play the computer. And that's why it only gets 52%.
Death Knights Of Krynn (US Gold)
Unnecessarily fiddly control in a surprisingly simplistic game makes for a very average AD&D release. There isn't much here for the non-converted.
Pleasing, fun and very French - a puzzle game that not only works as a game but proves to be a real hoot through the wit of its presentation. Neat.
Hero Quest: Return Of The Witch Lord (Gremlin)
More of the same for HeroQuest fans. (Remember that you'll need the original game before you can play this.)
Zone Warrior (Electronic Arts)
An imaginative plot, an unimaginative design and some unimaginative programming. Even its creators must have been left with an empty feeling.
OK, this is definitely better than Ocean's recent Stormball, but then again that's a bit like saying Atilla The Hun was better than Hitler.
Try memorising the phone book instead of buying this. You'll get much the same experience for far less money.
Interesting and distinctive looking beat-'em-up converted well to the Amiga - unfortunately the basic game is too limited (and hard to control) for it really to add up to very much.
Quite simply, if you don't already own this buy it now. Its only weakness is that it's so much better in two player mode than one.
Magnetic Scrolls Compilation (Infocom)
The interesting and useable new display system gives to classic adventures (and one okayish one) a new lease of life.
Frantic and really pretty groovy slaughter-'em-up that's a touch more involved than most games of the sort.
A sure-fire winner for the Codies. A smash with the youngsters, but grown-up players should leave their snobbery at home and give it a try too. Top fun.
Nothing to set the world on fire, but relaxing and fun to play, and a very good conversion of the original machine. An ideal buy for Shadow Dancer fans.
Utter rubbish that succeeds only in making the Amiga look like a C64 on a particularly bad day. Avoid it like a pharaoh's curse.
Prospector In The Mazes Of Xor (Prism)
Involving and tricky maze puzzle... If your brain's been playing you up recently, this'll teach it a lesson.
An involving and rather charming game which well deserves its excellent reputation. Get it now.
Fabby shoot-'em-up that could do with just a tiny bit less graphical detail, but unless you're a real Defender trainspotter you'll more than likely love it.
Fairly dull shoot-'em-up with a few funny touches but nothing in the way of involving gameplay.
What's here is all very well and good, but whatever's happened to the other 480K of memory? This won't set anyone's pulse racing for long - give it a miss.
Nope, sorry, there isn't a single stand-out game in this pack, and a couple of them are truly disgraceful. £30 can get you much more than this.
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