Genre: | Unknown Genre Type |
Publisher: | Jeffrey Daniels |
Contents: | |
Machine Compatibility: | Commodore Vic 20 |
Release: | Released as Public Domain software on 5.25" Disc |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) |
Original Release Date: | 17th December 2022 |
Item Weight: | 64g |
Box Type: | 5.25" Disc(s) Celophane |
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These games were made for the "VIC 20 Quick Reference Handbook" in 2022. Instructions and program LISTs are provided in this document for digital release.
As homage to the original VIC 20 user manual, I made several tiny games, each restricted to five lines of BASIC code (one full screen). I always found type-in programs to be a little intimidating, so a screenshot of each program LIST is included to assist proofreading. Of course, PRG files are available online.
Each game listed here demonstrates a different genre or mechanism and could be altered for joystick input or user defined characters.
Clear the skyline to land your bomber aircraft before colliding with a building.
This is a one button game. Use any key of the keyboard, OR the joystick fire button, OR the paddle fire button.
1 E=36876:POKEE+3,105:PRINT"{clr}{yellow}{down}{right}BOMBER":D=30720:H=32:FORA=8167TO8183:FORC=0TO1+RND(A)*9
2 B=A-C*22:POKEB+D,2+(AAND3):POKEB,189:NEXT:NEXT:A=7745:C=8186:B=C:POKEE-2,140:G=E+1
3 POKEA,H:A=A+1:POKEA,62:POKEB,H:IFPEEK(A+1)>HTHENPOKEE+2,0:WAIT197,64,64:RUN
4 B=B-22*(B=CTHENB=A:F=239
5 POKEB,81:POKEB+D,1:POKE198,0:POKEE+2,9:POKEC-1,233:POKEE,F:F=F+7*(F>128):POKEG,0:GOTO3
{clr} | SHIFT HOME |
{yellow} | CONTROL 8 |
{down} | CRSR DOWN |
{right} | CRSR RIGHT |
Move to the top of the screen while avoiding collision. Beat the High Score.
Use any two keyboard keys recommended below to move the UFO left or right:
1 E=36879:POKEE,11:POKEE-2,0:PRINT"{clr}{white}"ATAB(5)"{cyan}{cmd *}{rvs on}{space}UFO{space}RUSH{space}{rvs off}{shift £}{yellow}"TAB(18):K=1:IFF
2 PRINTF"{down}":POKE646,9:FORT=0TO17:PRINT"{shift A}{shift Z}"SPC(RND(T)*28):NEXT:A=A+1:C=8196:H=E-3:J=32
3 I=PEEK(197)AND3:B=C-22+(I=K)-(I=2):D=PEEK(B):POKEB,65:POKEC,J:POKEH,.:IFC<7724THEN1
4 G=(G+K)AND3:POKEE-K,9+G*J:C=B:POKEH,190:FORT=.TO40-A*2:NEXT:IFD=JTHEN3
5 POKEH+1,220:FORI=15TO0STEP-.1:POKEE-1,I:POKEE,36-PEEK(E):NEXT:WAIT197,64,64:A=0:GOTO1
{clr} | SHIFT HOME |
{white} | CONTROL 2 |
{cyan} | CONTROL 4 |
{cmd *} | CMD * |
{rvs on} | CONTROL 9 |
{space} | SPACE BAR |
{rvs off} | CONTROL 0 |
{yellow} | CONTROL 8 |
{down} | CRSR DOWN |
{shift A} | SHIFT A |
{shift Z} | SHIFT Z |
Toggle the lights until they are all in the same state (all on or all off) in the fewest moves possible. This puzzle game starts with a random pattern on a 5 by 5 grid. Use the keyboard to trigger the corresponding letter’s light and its orthogonally adjacent neighbors. Any other key will reset the game to a new puzzle.
1 B=36876:POKEB+3,26:PRINT"{clr}{red}","{cmd *}{rvson}LIGHTS OUT{black}":FORC=0TO24:POKEB-9,ABS(C*2-2)
2 GOSUB4:POKEA,C+1:POKEA+30720,6:NEXT:POKEB+2,9:FORE=1TO25:C=INT(RND(1)*20):GOSUB4:NEXT
3 GETA$:ON-(A$="")GOTO3:C=ASC(A$)-65:GOSUB4:W=W+1:PRINT"{home}{down}"W:ON-(C>-1ANDC<25)GOTO3:RUN
4 A=7840+INT(C/5)*44+(C/5-INT(C/5))*10:IFE=0THENA(1)=2:A(2)=-2:A(3)=44:A(4)=-44:RETURN
5 POKEB,173+C*2:FORD=0TO4:F=A+A(D):POKEF,128+PEEK(F)AND255:NEXT:POKEB,0:RETURN
{clr} | SHIFT HOME |
{red} | CONTROL 3 |
{cmd *} | CMD * |
{rvs on} | CONTROL 9 |
{space} | SPACE BAR |
{black} | CONTROL 1 |
{home} | HOME |
{down} | CRSR DOWN |
Collect the clovers. Avoid running off screen or into yourself.
Use the default WASD keys OR modify the highlighted areas of line 3.
Up: | W | 9 | P | 9 | Q | 48 | * | 14 |
Down: | S | 41 | . | 41 | A | 17 | = | 46 |
Left: | A | 17 | L | 17 | O | 52 | A | 17 |
Right: | D | 18 | ; | 18 | P | 13 | S | 41 |
Highlighted areas in line 3 may be changed to one of the suggested combinations listed above or any key code (see page 106).
1 DIMA(255):A=36875:PRINT"{clr}{yellow}"SPC(30)"TRAILS"SPC(200)"{white}{shift X}{shift X}{home}{down}":C=7910: B=1:A(1)=C:POKEA+3,4
2 D=D+1:I=7724+RND(1)*400:ON-(PEEK(I)><32)GOTO2:POKEA+4,10+RND(1)*5:POKEI,88:POKEA,163
3 C=C+B:E=PEEK(C):POKEC,9↑2:I=PEEK(197):IFI<63THEN B=((I=9)-(I=41))*22+(I=17)-(I=18)
4 F=F+1:POKEA,(FAND25)+215:A(G)=C:G=(G+1)*-(G
5 PRINTD:POKEA+4,8:FORI=15TO0STEP-.1:POKEA+3,I:POKEA,99+I*9:NEXT:WAIT197,64,64:RUN
{clr} | SHIFT HOME |
{yellow} | CONTROL 8 |
{white} | CONTROL 2 |
{shift X} | SHIFT X |
{home} | HOME |
{down} | CRSR DOWN |
Steer into the right sequence of letters. Avoid hitting one out of order.
Use any two keyboard keys recommended below to move the UFO left or right:
1 A=36876:POKEA+3,173:POKEA+2,9:C=8108:B=51:PRINT"{clr}{blue}","ALPHABLAST"SPC(253)"{black}A
2 B=B-.1:PRINT"{home}{white}"INT(B)"{left}{space}{black}"SPC(20+RND(1)*1)CHR$(65+RND(1)*26)"{home}{down}{left}{ins}":POKE218,158
3 POKEC,247:E=PEEK(197)AND3:C=C+(E=1)-(E=2):E=PEEK(C-22):POKEA,0:IFE=32ANDB>1THEN2
4 POKEC+30698,7:IFE=PEEK(7691+D)THENPOKEA,212:POKE38411+D,7:D=D+1:IFD<10THEN2
5 FORE=0TO20:POKEA+3,171-63*(D<9):POKEA,255-E*9:POKE198,0:NEXT:WAIT197,64,64:RUN
{clr} | SHIFT HOME |
{blue} | CONTROL 7 |
{black} | CONTROL 1 |
{home} | HOME |
{left} | CRSR LEFT |
{space} | SPACE BAR |
{down} | CRSR DOWN |
{insert} | SHIFT DELETE |
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of 5 BASIC 5 Line Games suitable for WinVICE 2.4 x64 (PC (Windows)) |
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