Future Publishing


Wolfchild

Publisher: Core
Machine: Amiga 500

 
Published in Ace #055: April 1992

Wolfchild

Okay, okay, so it's just another platform game. What separates Wolfchild from the ever-growing crowd is the sheer excellence of its execution. Rick Dangerous creator Simon Phipps has surpassed himself once again, creating a game that has everything an arcade afficionado could ask for - incredibly fast-paced action, superb graphics, awesome pyrotechnical displays, a rollicking soundtrack and... ooh, lots more besides.

The plot tells of a brilliant genetic scientist kidnapped by a corrupt corporation to produce mutant killing machines for their own dastardly ends. The scientist's son, Saul Morrow, bungs himself into his dad's prototype gene-splitting machine and turns himself into wolfchild, a half-man, half-beast character with special energy-spitting powers.

What follows is five levels of top-level platform cum beat-'em-up action with Saul switching back and forth between his human and beastly forms to help him progress. When enough energy is collected, Saul becomes the wolfman character and is blessed with the power to fire orbs of electrical energy at the mutant hordes that continually attack him.

It might not be the most original game in the world, its supreme playability more than makes up for any lack of real innovation. It's hard, fast and dangerous to know. Give it pride of place in your platform collection now.