C&VG


Wizards & Warriors

Categories: Review: Software
Author: Julian Rignall
Publisher: Acclaim
Machine: Nintendo (US Version)

 
Published in Computer & Video Games #99

Wizards & Warriors

Wherever you do, there's always a damsel in distress, coveted by evil ogres and demons. The world of Wizards and Warriors is no exception - a gang of demons has captured all the king's princesses and now holds them captive in the over and underworlds.

Playing a knight who can control magic, you set off to the rescue. Each area is full of eldritch creatures, all out to reduce your energy and eventually kill you. Shoot them and they sometimes leave behind coins (for points) or magic gems (for special, temporary powers). At the end of the stage, you face a huge creature such as a Skull or a cavern full of bats: defeating them releases the damsel from bondage and sends you onto the next area.

Red, blue and brown keys are vital to success: they open corresponding chests and doors. In the chests you either find games (worth loads of bonus points when you complete a level) or magical items which you need to progress.

Wizards & Warriors

These include a Ward of Wonder (ring of flames), Shield of Protection, Potion of Levitation (handy for reaching parts other potions cannot reach) and Boots of Lava Walk - necessary for Level Three.

Wizards And Warriors is a very simple platform game with some neat extras bolted on. Just when you think you can't get any further or you're stuck in a tight corner, you find the solution and you're off again. The only problem is that it can become repetitive, and all the levels are similar in style, if not in graphics.

Worth a look if you're into platform games, but Mega Man is much tougher and has more lasting appeal.

Nintendo

An enjoyable platform game with a very large playing area. It's great fun at first, but the gameplay's not very varied and its appeal wanes after a while.

Julian Rignall

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