Commodore User
1st October 1985Who Dares Wins
Originally to have been titled 'Death and Glory' (I thought it was either one or the other), Who Dares Wins is Alligata's answer to the Bruce Carver School of Silly Software. I was lucky enough to get the preview version, so I missed out on all the jingoistic blurb that will inevitably accompany it.
The game itself casts you in the role of uniformed sprite - presumably a crack SAS commando. Area one, where you start out, is a beach liberally sprinkled with palm trees. As you cautiously make your way forward the enemy appear from either side and the top of the screen, which scrolls down as you move along. Some of them run at you, some of them run away, a lot of them don't seem to know where they're going. This makes them relatively easy to pick off. If you shout EAT LEADEN DEATH YOU COMMIE SCUM at the top of your voice, whilst zapping them, it adds to the feeling of realism and generally increases your enjoyment. For those troops concealed behind outcrops of rock, or in trenches, you are supplied with half a dozen hand grenades. But you really need more than six and I kept throwing mine by accident. The enemy do of course fire back but, like in all the best movies, they're not nearly such good shots as you, the hero.
When you've managed to cross area one you get to have a back at area two and so on, each one gets more difficult not to mention more interesting on the graphics front. In area two there are little lakes to be avoided and a bridge to cross before shooting the legs from underneath the bazooka operator.
You'll have gathered by now that I'm not exactly nuts about these kind of games. That aside, I'm not mad about this one in particular. Whilst the graphics are slightly better than average, the gameplay is nothing to write home about. My advice is stick to civvy street software.