Amstrad Computer User
1st May 1989Wanderer
As you meander through the timeless worlds of space with nothing to do but play with your pocket game, you are startled, nay, scared wit less, by your intergalactic transceiver flashing and suddenly bursting into life. It crackled and whistled for a while and got put right by a well-placed thump.
You curse as you get the first word of the message, the first contact you have had for as long as you can remember.
As the blasted unit is hurled across your cabin, it decides to work again, and you get the last few words of the single way conversation, it hits the far wall - you've got a long cabin - and shatters into one thousand and one pieces, never to work again.
As you retrieve the battery, you command the tape recorder to replay the last minute events and hear the whole event in quadrophonic. "So we want you to get to the tenth planet of the galaxy now, and no stalling else we'll get some other guy to do it. Over. CRASH! EEEEEEEEEE."
As you run to the bridge, you realise that you have just passed the tenth planet and it's just simple change in direction and a space hop to land at the government's space centre.
You throw a few stitches, tap in a few coordinates and smack a large red flashing button. The ship shudders, stops, groans, flips over and hurls itself towards a large looming green planet.
You pick you head off the ceiling and turn the ship upright again. As you arrive you are brought before the supreme governor of the planets. He tells you of the evil overlord Vadd, and his army of war drones who has tried to take over the empire.
You were the first choice of the empire, because of your expertise and reputation for being a ruthless, bloody-minded, vicious git who would sell his own mother for the right price.
You must scoot around the galaxy collecting disrupter units and move them from planet to planet to earn some dosh. Once you have 8000 megs or more, you can precede unto the sectors of Vadd.
There are ten planets, three blackholes and 36 sectors of space to explore, or wander. In the space sectors, you will be attacked by enemy craft. So you had better do it to them before they do it to you, and fast.
The most notable thing about Wanderer is that is is one of the very few games that are in 3D, and by this I mean 3D red and blue cardboard glasses. The effect is quite stunning, especially seeing as once you take 'em off you see the two images, which merge into one once slipped on again.
The graphics are quite good although the sounds are pretty pokey. The gameplay lacks considerably but once you are into it, you will find it quite easy to fall asleep. Watch out for eye-strain though!