Future Publishing


Wallace And Gromit: The Curse Of The Were-Rabbit

Author: Andy Irving
Publisher: Konami
Machine: Xbox (EU Version)

 
Published in Official Xbox Magazine #48

But no curse of a lazy film tie-in here

Wallace And Gromit: The Curse Of The Were-Rabbit (Konami)

Let's get one thing straight. W&G are far from mere kiddie-fodder. And so, pleasingly, is this tie-in sequel. Curse of the Were-Rabbit is a far more liberating experience than the previous Project Zoo. Whereas before you'd enter a room, solve required puzzles, advance to the next room, and repeat ad infinitum, this sequel gives you the chance to explore the twosome's distinctive home town, acquiring missions along the way. Not quite on a GTA scale but it's a welcome feature. The upcoming film makes for decent source material, and you couldn't ask for a more faithful or inventive game.

Running Wallace's humane pest control company Anti-Pesto means you get to pick and choose from a satisfyingly diverse range of tasks for the town's inhabitants, opening up a fun range of side missions and mini-games. It's not confined to generic time-based platforming dash-and-grab challenges either - there are more imaginative challenges too. Some involve shepherding pesky bunnies into specific areas using both characters and their different abilities (real brain-scratchers); others have Gromit playing football, or controlling a huge, stuffed dancing were-rabbit. And it may look like a kid's title, but the action is punishingly tough.

What doesn't help at all are the dubious physics of the game. We're not expecting Half-Life 2, but when you're trying to roll a barrel down a hill within a tight time limit and the damn thing either rolls off in a random direction or won't react to your guiding nudges, it's very annoying. Factor in a camera that occasionally just won't rotate as quickly as you sometimes need, and these are slight blemishes on an otherwise top adventure.

There are lots of NPCs going about their comically clichéd, small-northern-town business, and though the context-sensitive controls used for conversing with them aren't as sharp as we'd like, they do provide frequent chuckles and some entertaining dialogue. You can instantly flick between playing as Gromit, Wallace and new addition Hutch with a flick of the Black button. It's a definite improvement being able to use the inept inventor yourself to co-operatively solve puzzles with Gromit, instead of him merely being a slow AI sidekick as before. The game looks pretty enough too; visuals are slick and the character animation impressive - the smooth, claylike appearance of each character is perfectly recreated here. The film hadn't come out as we went to press, but judging by previous efforts this looks the business.

Once you've amassed enough reward cards, the duo can turn day into night, and here's where the game really steps up a gear. The were-creatures come out to play, and missions become a much more exciting mix of melee combat; not only does this feel more rewarding, but you also get to play as Hutch, a mutated rabbit who's a much more combat-competent ally than Wallace. It's a shame you have to endure such a large amount of to-ing and fro-ing in order to sample this part of the game, but this is still a worthy accompaniment to the series. That's just grand, lad.

Good Points

  1. Looks fantastic. Characters look and move just like their claymation counterparts, and the game feels very polished.
  2. The free-roaming nature works far better than the previously limiting environments, and the numerous mini-games are great.
  3. Three playable characters instead of one make solving puzzles and carrying out tasks a lot more varied and challenging than before.

Bad Points

  1. The combat missions can get a tad samey, and with only one real fighting move per weapon, combat can become repetitive.
  2. Some of the mini-games are too ambitious for the basic physics engine of the game, and as a result get very infuriating.

Verdict

A fun, faithful and playable movie tie-in that pretends to be a kids' game, but is a top title for adults and young 'uns alike.

Andy Irving

Other Xbox Game Reviews By Andy Irving


  • Shark Tale Front Cover
    Shark Tale
  • Brothers In Arms: Earned In Blood Front Cover
    Brothers In Arms: Earned In Blood
  • Nascar 2006: Total Team Control Front Cover
    Nascar 2006: Total Team Control
  • OutRun 2 Front Cover
    OutRun 2
  • Pitfall: The Lost Expedition Front Cover
    Pitfall: The Lost Expedition
  • Whiplash Front Cover
    Whiplash
  • Voodoo Vince Front Cover
    Voodoo Vince
  • Call of Cthulhu: Dark Corners Of The Earth Front Cover
    Call of Cthulhu: Dark Corners Of The Earth
  • FIFA Football 2005 Front Cover
    FIFA Football 2005
  • Sega GT Online Front Cover
    Sega GT Online