Games Computing
1st March 1984
Categories: Review: Software
Publisher: Parker Brothers (USA)
Machine: Atari 2600
Published in Games Computing #3
Tutankham (Parker Brothers)
Psssst! Want to find the spirits of the moon god Thoth? Or a ring with the emblem of a scribe during the reign of Thutmoses III? How about the blue condors of the sky god Horus? None of these wonders holds a candle, however, to the vicious turtles of the Tomb of Tutankham, and you'll meet all of them as you stagger through the four chambers that lead you to the ultimate treasure.
One of the problems with all these adventure games is the amount of reading that you have to do even before you touch the joystick. One of the best things in life for a video game reviewer is to get a new cartridge, ignore the instructions, and get stuck in, trying to live by wits and ingenuity alone. The more lists the manuals carry the more bogged down in detail the game becomes. Reading them though is essential, or the reaction to being unable to get past even the first obstacle is to punt the entire console out of the window in disgust.
Basically, the 'scenario' is the Egyptian tomb of Tutankham (silly name, and it doesn't fool anyone) where you, as an archaeologist are seeking treasure, and keys to the next secret chamber. Giant bats, killer moths, deadly viruses and a partridge in a pear tree [Shurely shome mishtake here! - Ed] all try and stop you from doing any of these things. You aren't entirely on your own of course, as you have three lives, several laser blasts and a comprehensive manual to work with.
There are eight game selections (four for one player, and four for two) with four different levels of difficulty in each selection. There are four chambers to negotiate as well, each one harder than the last. A sort of 'Raiders Of The Lost Ark' meets 'Adventure', so if you've already got those two, this will hold no surprises.... except for the vicious turtles! Made by Parker.