Quiz games come and go but Trivial Pursuit looks like being here for a long time. Like Monopoly and Scrabble, it's going to be one of those games that is played time after time.
This is not just a straight transposition. While remaining faithful to the original, Domark has used the computer to bring in new features such as sound, making Trivial Pursuit even more fun to play.
The board resembles a spoked wheel around which are spread differently coloured squares, each representing a particular subject or a "throw again" option. The subjects are art & literature, science, geography, history, entertainment and sport.
Spread around the circumference are six wedges, each of which represents one of the subjects.
The aim is to move around the board in any direction, gathering points by answering a question every time you land on a square.
Your turn ends when you answer incorrectly. But the main objective is to collect all of the six wedges, first by landing on them and then correctly answering a question in that particular category.
When all the wedges have been garnered, the player heads for the wheel's hub and once there must correctly answer a final question on a category chosen jointly by the other players to win the game.
The screen displays the board, player's tokens and status, list of categories and a message area, plus a funny-looking character called TP who will hurl a dart at the board to determine the number of squares the player may move.
Selection of the square is by joystick. When the square has been chosen, the screen changes to show TP's living room and the question appears in a speech bubble.
Some questions involve music or pictures in which case TP will switch on his radio or dim the lights and pull down a projection screen.
A burning candle counts down the time allowed for your answer. All you have to do is to speak it aloud - there's no typing or selection from multiple answers.
More than 3,000 questions are supplied with the program.