Future Publishing


Thunderhawk

Publisher: Core
Machine: Amiga 500

 
Published in Ace #055: April 1992

Thunderhawk

Most flight sims require a good deal of practice before any reward can be garnered from them. All those keyboard controls and miscellaneous aircraft functions do quite a lot to put off anyone looking for a quick blast. Core Design have seen this gap in the market and more than adequately filled it with Thunderhawk. All control is via the mouse, which makes everything, from weapon selection to helicopter control, quick and easy. It's a welcome change from the usual memory test of clicks and non-clicks.

The game itself is broken down into a series of campaigns, each preceded by a graphic briefing sequence indicating target and terrain type. Before taking to the sky, the player must select the appropriate armament for the Thunderhawk, although there's a default if this seems too much of a chore.

What makes the game a treat is the handling of the helicopter. The controls makes flying intuitive, letting the player get on with the mission rather than battling to stay airborne. Graphics are smooth and move at a fair click, though there isn't much background scenery.

If you've never been tempted to try a flight sim, then this is the game to change your attitude.