The One


Theme Park

Author: Andy Nuttall
Publisher: Electronic Arts
Machine: Amiga CD32

 
Published in The One #78

Theme Park (Electronic Arts)

Theme Park A1200 was bugged, apparently. I don't really know, though, because although I reviewed the game, and played it quite extensively afterwards, I never really noticed any.

Apart from that time when the little roller-coaster car appeared in the go-Karting circuit. Oh, and then there was the time when all the little tobogganists on the water flume disappeared into thin air when they reached some invisible vortex halfway around the track.

There are still, it seems, some bugettes within Theme Park CD32, most notably one which causes some of the little men sprites to corrupt. On the A1200 this was acceptable because, if it happened, you could simply save your game, quit and reload. With the CD32, 'saving your game' doesn't allow you to save the entire park, though; just how far you've progressed into the game. So you have to leave the machine on until you've sold off your park, and the little quirk which was, say, Alton Towers-sized, is now a rather larger Disneyland Paris-esque problem.

But the real gargantuan, Disneyworld-proportioned snag is that if you want to control Theme Park using a mouse, you need a keyboard too. Mmmm, mmmm. Yes, despite what the interesting and, some might say, rather useless Amiga addendum says, you can't enter your name, park name or any other details using a mouse alone. The joypad is... well, just like the joypad with every other game, really. A big, plastic pile of poo. However, Mindscape has made good use of the extra keys to help move the cursor around, and the experience isn't as nasty as it conceivably could have been.

At the end of the holiday, Theme Park is, quite rightly, Theme Park. It's a great game, with a playable economic simulation running in the background that actually convinces you that you're not only running a Park and building rides, but also your own little branches of Big-Time Fries, Pokey Cola and all the rest. So, if you've always wondered what it's like to be one of those people who wear silly hats and insist on slurring "y'want fries with that?" after you quite categorically asked for a small hamburger, then this is the game for you.

Andy Nuttall