ST Format


The James Bond Collection

Categories: Review: Software
Author: Adam Waring
Publisher: Domark
Machine: Atari ST

 
Published in ST Format #29

The James Bond Collection

My name's Bond. James Bond. And I'm not only in films, but in games too. Domark have been translating my celluloid exploits onto floppy disk for a number of years now, and have re-released three in a compilation pack. Looks like a job for just one man...

Live And Let Die

There are four sections to Live And Let Die; three are "training missions" but they're all the same really. Bond has to shoot various targets as he zooms along in his high-powered speedboat.

The mission proper has Bond chasing Mr. Big. And, er, it's pretty much the same as the practice sections, really. The game plays rather like OutRun on water. As you race along the river, various objects appear in your path. These have to be avoided, shot or collected, depending on what they are.

Live And Let Die is a simple game. The controls are responsive, and it plays reasonably well. There is a distinct lack of variety to speak of, though. The training sections don't add anything, and you soon tire of them.

Licence To Kill

This one starts off with Bond chasing whatever-bad-guy-it-happens-to-be-this-week's getaway keep in a helicopter. Bond has to blast the jeep a number of times - easy enough but it can only be done by flying fast and low. The action then switches to an on-foot sequence where Bond must take on his enemies in a shoot-out.

There's a jot more variety in this game, and the initial sections are quite tricky. Maybe a little too tricky, more because the bullets are harder to spot than anything else.

The first section is frustrating because it's too easy to get hit by the near-invisible bullets. The second is frustrating because it takes too long to aim at the bad guys, by which time they've hit you!

The Spy Who Loved Me

Graphically, this is the best of the bunch. The gameplay is split into a series of skills. First of all, you have to race along a twisting track to beat a time limit. There are plenty of hazards on the road. Cones damage the car and have to be avoidied though they do look good when you hit them and go flying off the road. Oil patches are even worse. They send you into a spin which can easily throw you off the road, doing even greater damage. Pedestrians are supposed to be avoided, but that the hell, mowing 'em down is much more fun, even if it does lose you points.

Certainly the most challenging of the set, but that doesn't really say much. Playable and good-looking, but even so, not anything to bash your piggy bank open for.

Verdict

Three games for the price of one may sound tempting, but they're all a few years old and not really that much cop. The sequences don't really relate to the films all that much, especially Live And Let Die, which is really very basic and doesn't have anything much to do with anything. Even the most die-hard Bond fans will sleep without this in their collection.

In Brief

  1. Double-sided drives only
  2. Live And Let Die looks and plays like OutRun on water. The other two start off like Spy Hunter
  3. Other compilations are a bargain. This one isn't.
  4. All three games suffer from a lack of gameplay - a bit like OutRun Europa, really.

Adam Waring

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