Future Publishing


The Immortal

Publisher: Electronic Arts
Machine: PC (MS-DOS)

 
Published in Ace #055: April 1992

The Immortal

It's over a year now since The Immortal appeared to great public acclaim on the Amiga. A masterpiece of animation and game design, it was probably responsible for selling a fair few 1Mb upgrades. At last it's made it's way on to the PC, and now features a couple of new enhancements that make it any even better game.

The majority of the game is identical. The player guides a superbly-animated wizard on his travels around an isometric 3D dungeon. As he progresses around the corridors, he discovers treasure, traps and - of course, terrifying monsters. In the original Amiga game, the fairly complex combat took place at the same scale as the rest of the game (i.e. small) and it make judging responses to the opponent's lunges and feints a touch difficult. On the PC, however, when combat occurs the view switches to a close-up that makes things far easier.

The only gripe from a PC owner's point of view is that, having been spoiled by the recent plethora of 256-colour games, the sixteen on display here are a little disappointing. However, this doesn't seriously detract from what is an otherwise excellent game, and recommended without hesitation to anyone who fancies a bit of dungeon 'n dragoning.