Games Computing


The Golden Baton

Publisher: Paxman
Machine: Acorn Electron

 
Published in Games Computing #8

The Golden Baton (Digital Fantasia)

There comes a time in most reviewers' lives when they start to hate one particular type of game. For most people it is the "space invader" type and its derivatives. For me it is adventures. I am fed up with adventures. That's my gripe over now lets get on with my review.

This is well presented from Digital Fantasia and follows the format of the other adventures from them that I have played. The top few lines of the screen contain information given to the player, and the last few commands and events that have happened before are displayed underneath that in a different colour.

The commands are the same as other adventures using verbs and nouns. Only the first few letters are recognised, so if you are lazy you can save yourself typing time. Directions such as NORTH and SOUTH are recognised by their first letter i.e. N or S. The theme of this adventure is for you to rescue a golden baton that has been stolen from the castle of your king.

The people at Digital Fantasia are very helpful with any queries that you might have and if you are truely stuck then you can send to them for an advice sheet. Despite my first comment about being fed up with adventures, I liked the way this one was presented.