Commodore User
1st May 1988
Author: Bill Scolding
Publisher: Epyx
Machine: Commodore 64/128
Published in Commodore User #57
The Games: Winter Edition
With exquisite timing, US Gold have released the imaginatively titled The Games: Winter Edition just as we're all climbing out of our thermal underwear.
This is the latest in an apparently endless stream of epic sport sims with interchangeable titles from Epyx, the acknowledged champions in this field. It's officially licensed from the US Olympics Committee, programmed with 'input' from former US team members, and takes us back to snowy Calgary, the scene of the earlier Epyx triumph, Winter Games.
Though the similarities with WG are in evidence - indeed, some of the seven events (ski jump, speed and figure skating) cover the same frozen ground - Epyx have introduced enough new elements to keep everyone happy.
The events include three absolute jewels: the beautifully animated Figure Skating, and the TV spectaculars of the Luge and the Downhill races. The first of these, the Figure Skating, tests your powers of graceful movement, artistic temperament and choreography - skills not usually boasted by us hack 'n slash arcadesters - and consequently this event is probably more difficult than all the others snowballed into one.
First you have to select your own music from the seven tunes on offer (Bolero isn't included, thank God) and then you have to design a skating routine to go with it, including all eight of the standard hip-wrenching precision moves, such as triple axel jumps, layback spins and camel spins. And then you've got to memorise the whole routine.
The idea is to get your graceful female skater moving round the spot lit ring, doing all the impressive twiddly bits without landing on her bum. And all in time with the music. Despite hours of practice, my mini-skirted beauty spent most of her time freezing her assets, before hobbling off to a pattering of polite applause and a score so negligible that I refuse to disclose it.
Probably most hardened armchair athletes will prefer the exhilarating breakneck acceleration of the Downhill event. Described in the otherwise excellent manual as 'a free fall in white... A oneness with the mountain herself' (pass the vomit bag), Downhill features an unusual option which enables you to position TV cameras along the tortuous sloping course. As you take off down the mountainside, weaving crazily between the course markers, the course is seen as if through your own frosted goggles, but each time you pass a TV camera, you get a chance to see yourself, sideways on. Real prats can even show off at this point by 'flipping'. Should you hit an obstacle, though, you also get to see yourself tumbling through the air, skidding and sliding until you arrive in a crumpled heap at the finishing line. Great for a laugh.
As anyone who watched the Games will know, the Luge isn't a bowel infection, but a type of toboggan "that's technologically designed to assault time" (!!). You lie back on it and shoot down a tube of ice at ridiculous speeds. This event displays some graphic wizardry, depicting your lightning progress through a series of camera-angle views, which show you hurtling on your tea tray from one side of the screen to the other.
The remaining four events are a bit of a mixed bag, and graphically not so hot. Both the Cross Country Ski Hike and Speed Skating involve some strenuous and rather tedious joystick waggling, though the letter requires more rhythm than muscle as you skate against a competitor around the oval track.
The ski jump is exactly what you'd expect - a suicidal leap into thin air or, if your timing is out, a humiliating dive headfirst into a snowdrift. It's bloody difficult, which goes someway to compensate for the graphics of the Winter Games event.
And lastly there's the Slalom, an event as old as the ZX81, and one which could have been juiced up with a skier's view of the course. Instead we get an overhead view of the parallel tracks, as both skiers dodge back and forth between the flags. If you hit a flag you go on to complete the course as a snowball. But you don't get points for this.
The whole caboodle is wrapped up the usual Epyx trimmings - lengthy opening and closing ceremonies with Mounties and fireworks, an awards sequence after each event, a World Records scoreboard, practice options, and choice of different courses where appropriate. Up to eight players can participate, choosing from seventeen countries of origin, and each with its own national anthem (so if you've always wondered what the Danish anthem sounded like, here's your chance).
The frequent disk swapping doesn't hold things up too much (cassette users might not agree!) but on the whole The Games: Winter Edition just scraped a bronze for entertainment.